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Homefront: Kaos Studios' Tae Kim Addresses Yellow Peril Controversy

Moye
27 Comments

Posted March 15, 2011 - By Moye Ishimoto




Homefront

When Homefront was announced as an game about a North Korean invasion on American soil, I had to roll my eyes. Here was yet another instance of "Yellow Peril," where Asians are painted as the ultimate enemy by the entertainment industry, and this time, we were threatening precious American freedom. We've already dealt with enough problems from Hollywood, from the stereotypical portrayal in movies (will the images of Long Duck Dong from 16 Candles ever die?) to the lackthereof when we expect it (e.g. the white-washing of Shyamalan's The Last Airbender or even in Prince of Persia video games). 

Homefront seemed the culmination of our worst fears as Asian Americans: A first person shooter game where civic duty was fulfilled by shooting at a parade of enemy Asians--in other words, faces that look just like us. We could live with battling the Imperial Japanese army in Call of Duty: World at War since it was within a historical context, but Homefront illustrates a current foreign policy nightmare: an invasion by a menacing North Korea, a mysterious country that nowadays makes headlines for their nuclear weapons program. In this game, we would be subjected to violent imagery against people of our own race to save the good ol' US of A. Would Homefront perpetuate antagonism against Asians and Asian Americans, two different demographics that are often lumped together by the entertainment industry?

I reached out to Tae Kim at Kaos Studios, a former CIA Field Officer who was hired as a consultant for Homefront and—as far as I know—the only Asian American face publicly linked to the game. I was interested to see Kim’s relationship to a title that ignited concerns from the community and his opinions about working with such delicate issues.

An avid gamer, Kim was first brought onto the project after a chance encounter over dinner with friends, which included Danny Bilson, Vice President of THQ. Their conversation over Kim's expertise in North Korea and foreign relations led him to meet with the game developers, David Votypka and Zachary Wilson. From there, he was brought on as a consultant and helped formulate a plausible storyline about a future where North Korea was able to invade an economically collapsed America. His work on Homefront extended beyond developing a believable timeline for the campaign. Kim worked on the translations and dialogue within the game, and also helped Raymond Benson and John Milius put together the backstory for the companion novel.

Homefront

The developers were clearly careful in putting together a realistic story about the fall of America as a superpower and the politics behind North Korea taking over the East Asian continent. I personally had a hard time believing a situation like this could happen, but Tae and the writers created a detailed timeline based on existing political events between North and South Korea.

"While we see diplomatic tensions between North Korea and South Korea, it was only 11 years ago that Koreans thought that two countries were only few years away from peaceful unification," Kim said, "In 2000, just after the first Inter-Korean Summit between North and South Korea, the North Korean leader Kim Jung-il enjoyed higher approval rating than the South Korean President in South Korea by South Koreans."

In Homefront, the death of Kim Jong-il and the rise of his son, Kim Jong-un lead to North Korea extending a peaceful unification with their Southern counterpart, based on the same idea proposed by former ruler Kim Il-sung in the early 1990's.

"Once peace has been established between two countries, Kim Jong-un is elected to represent the nation of Korea," Kim said, "However, Jong-un has been preparing for his takeover from the start by using his secret police, and no one can stop him from becoming a dictator of now unified Korea...[H]is takeover [and the] the peaceful unification of Korea forces energize the anti-American sentiment and cause removal of American forces based in Korea. This also triggers rise of Nationalism in Japan that has also led to rapid withdraw of American forces in the region.

Kim says that in Homefront's ficitional near-future, there is heightened tension between Korea and Japan after Japan arms itself. Kim Jong-un takes advantage of the sudden rise of violence against ethic-Koreans in Japan to justify a war against the country, but before Korea can establish a real shooting war, a number of North Korean sleepers already in Japan are able to take various nuclear reactors hostage, leading to a Japanese surrender.

It's a fascinating look into the political power-play between countries who already share an endless history of culture exchange, warfare and occupation, but the story changes once the forces land on American shores.  

The game justifiably villifies a North Korean enemy, but it is hard to sympathize with the idea when the game seeks to strike an emotional cord with its players through a frightening and almost realistic setting. We're not dealing with an alien invasion or zombie horde--enemies we have little qualms about slaughtering--but characters who represent a racially different adversary. They don't look, act or speak like White America. Therefore, Americans must fight back with guns to defend our culture and life.

This violence and antagonism against the so-called "yellow peril" isn't new territory when it comes to Asian American issues, especially when our community is often treated as foreigners. A generation of Japanese Americans were relocated to internment camps during World War II out of fear of disloyalty and espionage. We still remember Vincent Chin, a young Chinese American who was murdered in Detroit by people blaming him for Japan's dominance in the car industry. We saw the government's treatment of Dr. Wen Ho Lee when he was falsey charged with stealing nuclear arsenal secrets for China and we dealt with the racially charged attacks against Asian students in Philadelphia.

Homefront "Live Action" GDC 2011 Trailer »


The controversial marketing efforts for Homefront aren't very appealing, either. The game already treads on dangerous ground when it comes to race relations with the Asian American community, but the trailer featuring a Caucasian family working together to shoot down a North Korean helipcopter and the script for the Internet video campaign preyed on American xenophobic fears. E3 even hosted a staged march of North Korean soldiers to play on the paranoia over foreign enemies occupying our beloved country. Was Kim aware that people in his community would not take the controversial topic of Homefront so lightly?

"Prior to making the decision to consult for the game, I hesitated for the same reason," Kim said. "If the game is perceived in a manner to perpetuate such acts by many individuals, then it would mean that it has failed as an entertainment vehicle. People will see in the game that there is a conscious effort to show the human element on both sides. The game attempts to show players that there are consequences of violence and hatred."  

He was also careful to note that Homefront was not meant to generate any fears about a potential invasion by Asian enemies. "I do not think Americans should lose any sleep over war coming to our soil.  Even within the Homefront’s timeline, the invasion of unified Korea has been in plans for years, even prior to North Korea’s takeover of the South, and the United States sees the potential threat. However, we needed to have a lot of unlikely events happen to make the invasion possible in our fictional story," Kim said. "We hope that people see this game as great work of fiction, and appreciate all the time and effort that went into every detail."

According to Kim, Asian Americans should also understand the viewpoint of a fictionalized game. "The heart and soul of the game is not about Americans versus Asians, but rather Americans defending their home from foreign invaders," Kim said. "For years games have made the Soviets, Russians and Chinese as major threats, and we chose North Korea because it was the only country that we could argue and make a case for plausible motivation."

The writers and developers at Kaos Studios made a serious effort to "make sure that certain lines are not crossed. The story will show that the brutal aspect of the invader is not because of who they are rather due to their leadership." The main focus of Homefront is to play the premise of experiencing war in our own homes, especially in an age where today's warfare takes place far outside of our borders," Kim said.

Homefront

Concerned gamers could be comforted to know that Homefront isn't merely a shooter game that pits White (or Black) America against Asian enemies: the characters in the game represent a diverse crowd, including one key Korean American who helps the resistance movement against North Korea. The writers and Kim made sure to showcase "many Asian Americans fighting against the invaders" to further the story's angle of Americans fighting together against a common enemy, regardless of gender, age and race. 

Homefront's strategy of creating a first-person shooter game with a compelling storyline is brilliant: the story works to hit close to the hearts of gamers through the web of politics, economics and the destruction of our homes. There is an impetus to the mindless shooting we enjoy so much in these kinds of games, but more importantly, a game is just what Homefront is: a form of entertainment. As Kim states himself, "There is no hidden agenda, nor an expectation that people should stand up to action for a cause. We are not trying to make a political statement nor cause controversy other than deliver a quality product that will not only make us proud, but separate us from other franchises."

Homefront may be only a highly enjoyable game from Kaos Studios but it's important to understand that it plays off a situation that allows the industry to manipulate the existing fears of our country. America treats anyone perceived as an outsider with wariness; even today, politicians like Rep. Pete King can hold Homeland Security committee hearings on the "Extent of Radicalization in the American Muslim Community" to incite paranoia among his constituents.

Entertainment or not, the racial implications behind Homefront exist. As players, we are still defending our American culture from a racially foreign adversary but we can learn from our reactions to the game's premise. Homefront should serve as a reminder about who and how we view our enemies in battle. War continues all over the world today and though history may repeat itself through changing politics and ensuing bloodshed, we have the ability to learn from our mistakes to form a stronger, more united front. America, f*ck yeah!

Homefront: Kaos Studios' Tae Kim Addresses Yellow Peril Controversy
http://www.g4tv.com/thefeed/blog/post/710955/homefront-kaos-studios-tae-kim-addresses-yellow-peril-controversy/
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BlogThread_710955
  • EliteSpetzNaz

    Although I have yet to buy Homefront (all in due time), I feel that the game does a good job of vilifying the people who need it within the game. I mean, the game is all about a foreign country invading our homeland, would you applaud those people in real life so they wouldn't think you were racist? Although I am not 100% sure, but I don't think any Cubans threw a fit over the movie "Red Dawn". I don't think, at any point in time, does the game enforce anti-Asian thoughts. As I said before, I don't have the game yet, but I recall in a preview that one of the resistance fighters is a Korean-american? Although I believe everyone has the right to voice their opinions, I think this article is a slight case of "looking for a problem where there is none". Just my opinion, either way.. there you have it.

    Posted: March 19, 2011 12:02 PM | Reply | Report
    EliteSpetzNaz
  • ninjamatt52

    They just tried to pick the country most likely to attempt to conquer America. Japan found it too close to home and the game had to be changed to depict "a country to the north". You know, because they think it could happen. They are a lot closer to N. Korea than we are. Americans are a bit jaded. Besides, it's that overconfident belief that we could never be conquered that could lead to our downfall.

    Posted: March 16, 2011 11:50 PM | Reply | Report
    ninjamatt52
  • chuckleslaughs

    Well, I like the idea of a North Korean world domination. It intrigues me that someone could write a story like this. I do see the "racial" side of this argument, but I personally see this as a beacon of anti-communism. I would like to know if anybody else feels the same as I do. Anybody? Hmm. The gameplay sure does look enticing. Unfortunately, I don't think I'll be playing this game any time soon. Too bad... It looks amazing...

    Posted: March 16, 2011 9:29 PM | Reply | Report
    chuckleslaughs
  • dirkradke

    Whether they are Asians, Americans, Europeans, or whatever someone can always come up with a way to insult someone else. As far as the story goes it is nonsense and not even good sci-fi nonsense. The story argues the USA economy is so depressed they can't operate vital equipment or even basic civil services so the military and/or infrastructure is vulnerable. I can accept that part. If we are that vulnerable how would a unified Korean Peninsula be after unification? It has taken West Germany 20+ years to re-absorb East Germany and they are still paying for it economically. So while a unified Korea uses conscript troops from the island hopping to invade the USA how are they moving those troops if no one has the resources? The Nuclear EMP that blows out infrastructure would not affect our hardened Nuclear weapons or any submarines we still operated. If any country was stupid enough to try and nuke the USA I cannot fathom a scenario where if we didn't have the military might we wouldn't use are strategic forces to turn them into a glowing cinder.

    Posted: March 16, 2011 6:43 PM | Reply | Report
    dirkradke
  • JWCamp

    The media knows that stirring controversy will lead to higher game sales. So good job, G4, for doing your part to temporarily boost sales by stirring the pot.

    Posted: March 16, 2011 5:07 AM | Reply | Report
    JWCamp
  • Snake3169

    Really? So any game that doesn't use races in historically accurate ways MUST paint the race in a horrible light more over a believable one that we should never explore the possibility of.. well.. lets see..Super Mario Bros advocates the countless slaughter of turtles by italians.. so since its not historically correct.. the italians should be rightfully pissed off... times change and people change, its a video game.. its not saying.. hey go shoot asians. Anymore then duke nukem is telling me to go shoot aliens... people seriously look far to deeply into what a video game means. Its there to have fun.. dont like it? Don't buy it.

    Posted: March 16, 2011 1:49 AM | Reply | Report
  • Soulforged

    Soulforged's comment is abusive and has been removed.

    Posted: March 16, 2011 12:16 AM | Reply | Report
    Soulforged
  • LordBlackass

    Funny, because when the issue of the psychology effect of violent games on children is raised, the excuse is that "it's just a game" and "studies show these games have no noticable effect on children". So what is the difference that and this? Nothing, except that when you look at it objectively you realise that erring on the side of caution is the right thing to do. Unfortunately all these games companies are after the mighty dollar so any concept of responsiblity is thrown out the window.

    Posted: March 15, 2011 5:36 PM | Reply | Report
    LordBlackass
  • Snake3169

    Wow. Its rare to see such an opinionated article on a news website. I think G4 just got a little bit of Fox news for kicks. Which is weird because 90 percent of the time G4 blasts Fox news for their slant. Now you got an article here that is pitching the idea how a single game can change the way people think. I did roll my eyes when I read this.. anyone who actually thinks this needs to take a gigantic step back and breathe deep. this game doesnt make me wanna kill koreans.. sheesh.. this girl/guy.. whatever you are.. need to grow up. You dont see the germans or russians complaining... instead of focusing on this game why dont you focus on something much more real.. japan's phlight.

    Posted: March 15, 2011 4:38 PM | Reply | Report
  • D10078

    Nothing like fueling the fire. IT IS ALL JUST A GAME!! Written in a "what if?" situation. Who knows maybe not all are allies are what we think they are. This game brings the question "Would you fight or flee?" if this was the reality that is not written.

    Posted: March 15, 2011 4:35 PM | Reply | Report
    D10078
  • diehard98

    not regarding the racial undertones or blatant racism against asians and asian americans, there is something about FPS that requires a bit of dehumanizing. maybe im desensitized but i have no problem shooting enemies with european characteristics which is my racial demographic. Maybe i missed a point but when there is an obvious enemy i can easily strike them down for my defense and to protect a country. And say if i lived somewhere not in the U.S. and the U.S. instituted a policy of imperialistic invasion, i wouldnt have a problem striking virtual or realistic enemies down if it was required. However, i realize this isnt the point youre getting at and i sincerely hope this game has no negative impact on people of asian ethnicity.

    Posted: March 15, 2011 4:03 PM | Reply | Report
    diehard98
  • barakobomber

    did this dude cry for all the germans, russians, and muslims we've been gleefully killing in games for years? how about the thousands of innocent desert dwellers our country has bombed this year.

    Posted: March 15, 2011 2:03 PM | Reply | Report
  • IIFlippy

    I am getting really sick of this... first medal of honor with the Taliban, then call of duty with Fidel Castro, now this. Not to mention that whole fox news thing about Bulletstorm being the worst game of all time because of violence and profanity... Give me a break, it's a goddamn videogame. Don't even get me started on the whole Mass Effect sex scene thing... I could go on for hours about that one.

    Posted: March 15, 2011 1:55 PM | Reply | Report
    IIFlippy
  • Leopold stotch

    Eh, It's just a game.

    Posted: March 15, 2011 1:21 PM | Reply | Report
    Leopold+stotch
  • BrownFangThump

    My first thought when I learned of the basic premise of this game was that some conservative and far right white Americans were really going to love replacing the nazis they adore with the Asians they hate in their fps gaming. The Yellow Peril ideals that this game is based on could easily replace Korea with any Asian nation: China, Japan, Thailand, Myanmar, et cetera. With the divisive nature of race relations in America swinging further away from compassion and inclusion due to right wing race bating and festering, traditional American xenophobia it is unfortunately likely that this game will be wildly successful because it frames its hate message in a socially acceptable manner.

    I think most white Americans, and many misguided people of color, like to avoid race relations and pretend that everything is fine. The truth of the matter is that salaries and insurance and even what kind of loans are available to you in the US are often still based on your perceived ethnicity. Kim Jong-Il may not be the greatest guy on the planet (his people are suffering in tragic poverty due to many of his choices). Still, the evolved response to these ugly truths is to find a compassionate HUMAN solution, rather than vilify an entire group of humans to prop up one's own inequities.

    The concept of Koreans having some innate evil that makes them hate everything that American's love dismisses the fact that all people on this ball of dust are humans who have essentially the same needs, hopes and desires. It also superficially inflates what Americans have as something that the rest of the world envies. As you can learn by doing a simple search on Google, if all the world's people were as greedy, wasteful and sedentary as Americans we would quickly run out of resources and drown in our own filth, after we doomed the rock to irreversible climate change.

    I'm not the least bit surprised that such a game exists. All the closet nazis that keep the WW2 game industry thriving haven't gone anywhere while they've been raising new generations of socially unconscious, culturally unaware children who love them. The joke of all of this is that modern games don't abstract their villains like chess and go do, they objectify them as "enemy others" to create tension based on player biases. As long as this is the case and violence is our primary mode of entertaining conflict resolution there will be an audience for developers with less savory morals and skewed ethics. Dogs don't have "race relations" problems: they know a dog when they see a dog. We're not that smart yet.

    Thanks for taking a stand and bringing up a controversial issue with some depth and insight. Intelligent reporting is always more stimulating than fluff.

    Posted: March 15, 2011 1:09 PM | Reply | Report
    BrownFangThump
  • BobitoZ

    This game is in direct opposition to current thinking.

    I read an article recently how S. Koreans are floating balloons over the border with CDs and pamphlets containing news about the Middle East and the fall of Tyrants in that region. Just trying to get information to the people about things outside of N. Korea.

    Humanitarian efforts wants to send in food and aid to the people, but are worried that it would just be creamed off and given to high officials and the military.

    An entire generation of peoples are impoverished and in a constant state of malnutrition. They need our sympathy and support, not our hatred

    Posted: March 15, 2011 12:23 PM | Reply | Report
    BobitoZ
  • EALWomack

    I can appreciate that this article will get people to consider a view that they otherwise might not have. I do think that the topic is a bit of a stretch and that admonishing THQ for making the game goes too far. I should mention that I haven't played the game so I can't speak for the developer's handling of the subject matter. I thought that the idea of exploring a Korean invasion on US soil was interesting when this game was announced and still think that it is. More importantly, I was glad that they were trying to present a bit of a twist in genre that, let's face it, can be pretty repetitive. I understand that I couldn't know what it's like to be an Asian-American but I suspect that this game is the least of their problems. It's not wrong to depict Asians as the enemy in a game where Asians are the enemy.

    Ultimately I think that articles like this one negatively effect gaming companies' willingness to take risks in game making. After all, anyone who gets pleasure from shooting Asians while playing this game probably had a problem with them before they even took up the controller (and also problems in their head.) And, I don't think that anyone will walk away with hatred for Asians after having played it. From reading some of the comments that were left before mine, I do think that this article was good for starting discussion on the topic and making people aware that it is a topic.

    Posted: March 15, 2011 12:02 PM | Reply | Report
    EALWomack
  • logdog200x

    Yeah I'm not really seeing the racism here. Games need villains and North Korea has been playing the role of antagonist irl for decades now. Combine that with the fact that just about every other enemy type has been done to death and you get homefront. We can't keep shooting russians and aliens forever. I don't get bent out of shape when whites or americans are portrayed as villians by media/entertainment(which seems to happen pretty much daily) so ease up a bit eh?

    Posted: March 15, 2011 12:00 PM | Reply | Report
    logdog200x
  • Adeon777

    Speaking as a person with German heritage, and who also live in the south, Well Boo F-ing Hoo.

    Posted: March 15, 2011 11:59 AM | Reply | Report
  • BigPoppaChunk

    OMG THQ and KAOS should be ashamed of this game and the hype they put behind it i was , a unproud owner for 31 minutes , i uttered WTF

    called gamestop asked if they had any more copies of this crap fest , they said no. i scratched mine and returned as defective and got a full refund that game wouldn't even gotten a 3 out of 5 on the original xbox. forshame!!!!!!

    Posted: March 15, 2011 11:57 AM | Reply | Report
    BigPoppaChunk

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