Feedback -- Where Did Dragon Age 2 Go Wrong and What Did We Love From GDC 2011?


Posted March 9, 2011 - By Jake Gaskill

Greetings Feed faithful! It’s that time of the week again, and even though our skilled team is still recovering from GDC and in the process of prepping for PAX this weekend (whew!), we knew you’d just be a wreck if you didn’t get your Feedback fix. And to be honest, so would we.

So this week, host Adam Sessler welcomes Matt Keil, Stephen Johnson, and Nikole Zivalich to chat about the highlights from this year’s Game Developers Conference, including Battlefield 3, Reckoning: Kingdom of Amalur, Dead Island and more, as well as what we are looking forward to at PAX. The gamer gang also discusses the game of the week, Dragon Age II, and dissects the missteps, the missed opportunities, and the sadly overshadowed successes of BioWare’s latest fantasy epic.

Feedback -- The Pros & Cons In Dragon Age 2 »

Feedback: Slaying dragons and having deeply philosophical debates with our faces covered in darkspawn blood since 1979.
The AUDIO MP3 of this episode of FEEDBACK is available here: Right-click and Save.
Feedback -- Where Did Dragon Age 2 Go Wrong and What Did We Love From GDC 2011?


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