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Be Feedback's Question Of The Week!

KevinG4
36 Comments

Posted March 7, 2011 - By Kevin Kelly






Morning Hangover #71 -- Andrew Looks For Feedback, Patrick Has TV Envy

GDC is now behind us, but PAX East looms large this coming weekend. If you aren't going to be in Boston braving the cold and seeking out new games and geekery galore, then you'll probably be bundled up warm and snug playing Dragon Age 2 or trying to catch all of the Pokemons in Pokemon Black or Pokemon White. Either way, one thing that will help make your week complete is a full and heaping serving of Feedback

But as with every episode, we want your input! Ask us the questions you need to know about gaming, and we'll get you answers. Want to know about PAX East? Inquiring about Dragon Age 2? Wondering what games on the horizon are going to be worth checking out? Which ones you'll want to ditch? Why shouldn't sore thumbs from button-mashing be covered by insurance? Anything you want to know, ask away.

Be Feedback's Question Of The Week!
http://www.g4tv.com/thefeed/blog/post/710877/be-feedbacks-question-of-the-week/
http://files.g4tv.com/ImageDb3/179287_S/Morning-Hangover-71----Andrew-Looks-For-Feedback-Patrick-Has-TV-Envy.jpg
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Comments are Closed

  • Eos333

    For the longest time, the American and European game markets have kept their interests pretty down to earth. Being more attracted to modern day shooters and violent "Hack & Slashers". Japanese games have been coming to the US for a long time. They often tend to be more along the lines of RPG's like Suikedon and Xenosaga, or fighting games like Street fighter and Guilty Gear. Lately, I have noticed a lot of very abstract games be shipped over. I mean, some of these games look nuts, crazy and often insane. Two have caught my attention.

    "Catherine" which seems to be about a man who falls into a phantasmagoric dream world. In which a crazy girl (whom i am assuming is Catherine) tries to kill him.

    Goichi Suda and Shinji Mikami have also teamed up to make a very interesting game called "Shadow of the Damned". With an intense grindhouse/quentin tarantino feel to it.

    With games like this on the horizon, do you see these market trends continuing? Will we see more creative and abstract games being brought over? Or are the two culture WAY for games of this nature to make it in the US?

    Posted: March 16, 2011 2:24 PM
  • w2walton

    I would like to see someone make a great 3rd or FPS game out of author Jonathan Maberry's series of Sci Fi/Horror books cenetered around the character Joe Ledger. His books Subject Zero and The Dragon Factory were pretty freakin awesome and really drew you into a well crafted world with characters you like and give a syte about and situations that were very, very gripping. If they Made a game I would wish that that it had the attention to detail and immersion of the Bioshock series and and the play mechanics of an Shooter/RPG like the MassEffect series. I think it would be killer.

    Posted: March 15, 2011 1:38 PM
    w2walton
  • null-coda-001

    On feed back this week you discussed how games can play out like novels, movies or T.V. shows. I was wondering which novel, movie, or T.V. show you would like to see made into a game or used for inspiration for a game. (That is of course if they could make a GOOD game out of it.)

    Posted: March 14, 2011 7:32 PM
    null-coda-001
  • devint24

    every time an episode of feedback ends i die a little inside.

    Posted: March 9, 2011 3:49 PM
  • Sundavar427

    This is something that's been bothering me for a while. I work at an electronics store that doesn't regulate the purchase of rated M games to people under 18. Instead, I have to leave up to the parents to decide what their kids play. Recently, I saw a 12 year old kid have an argument with his dad over purchasing CoD: Black Ops. The father was intent on putting the hammer down, repeatedly saying no. The father even brought me over to further explain the rated M content in the specific game. In the end, the father didn't buy the game... Instead letting the kid buy CoD: Modern Warfare on the DS... That didn't make any sense to me...

    Anyway, the point is, I, personally, have been playing rated M games since I was 12. Probably earlier. But now that I'm 21 and marriage and having kids is in the somewhat near future, I started to think when I will let my kids play rated M games.... Assuming how we understand gaming doesn't change in that time span.

    My question is, for the parents or future parents on feedback, when, meaning what age, will you let your kids play rated M games? Will you be strict and not let them play? Or will let them loose on whatever they want? Or will you only let specific games be played?

    Posted: March 9, 2011 10:11 AM
    Sundavar427
  • Xemnas_I

    Square-Enix has been branching out from their normal assessment of role-playing games with new titles such as Tomb Raider, Dues Ex and Hitman 5 coming out soon. I feel like more game publishing companies should do this, separating from their norm and taking on challenges of making games that they haven't quite worked with before.

    Do you think that this a good strategy for the company and do you think that other companies should take after what Square Enix is doing right now?

    Posted: March 9, 2011 9:39 AM
    Xemnas_I
  • PlaidPony

    With recent news that Sony has temporarily shelved development for the PS4 and rumours that Microsoft is only starting development for their upcoming console, the next-gen lineup seems far off. Many people believe that there still isn't a need for more powerful hardware since newly released games look "just fine." But when you compare these games to their PC versions, the visual disparity is staggering. Since 2005/6, the processing and rendering power of PCs has grown exponentially while consoles have remained static.

    Should console manufactures place more of an urgency on producing their next-gen systems? And are graphics the only aspect that can be improved upon?

    Posted: March 9, 2011 6:59 AM
  • Lims

    Ok... my question would be this -

    With the current trend of consoles leaning towards movement based gaming, and the rising sales of these peripherals, many gamers prefer a handheld controller or a mouse and keyboard set-up. Where can you see our industry heading in, say, 5 years? 15 years ago we were all drooling over virtual reality and now it's become a non-issue.

    So... hands free? Controller? What do you think?

    Posted: March 9, 2011 4:10 AM
  • happymeowmeow

    Regarding the 3DS launch this month, seeing as there aren't any games I want for it until Ocarina of Time comes out in the summer, I plan on waiting until then to buy one. What do you think the chances of it becoming as hard to find as the Wii was during the months after it's launch? There was always speculation that Nintendo manufactured the shortages to increase desirability, do you guys think there is any truth to that , and if so, will it happen again with the 3DS?

    Posted: March 9, 2011 12:15 AM
    happymeowmeow
  • colffenstein

    I learned recently in my Psychology class that our brain adapts to what we do and use. For example a blind person will have a smaller area for the eyes in their brain, and will have a larger area for hearing and touch. I was wondering if any studies have been done on gamers based on how we use analog sticks. For us, it is second nature, but any one else who tries to play a game (at least that I have seen) and doesn't play them often have no idea how to do it. Does our brain expand in a "gaming area" for our hands?

    Posted: March 8, 2011 8:49 PM
    colffenstein
  • sgthombre

    Since the 3DS launch line up is, which the exception of Street Fighter IV, pretty lame, I was curious about your guys' thoughts reguarding the big name releases that will happen in the future (Metal Gear Solid 3, Reident Evil: The Mercenaries, Splinter Cell, Super Mario)

    Posted: March 8, 2011 4:35 PM
    sgthombre
  • Dent_Arthur_Dent

    We all know that Blockbuster is closing (thanks a bunch Netflix!) I was wondering how you think this will affect the Videogame sales. I consider myself a casual gamer. If I occasionally see a game I'm iffy about I want to rent it first and if I like it, I will buy it. I don't want to pay for Gamefly if I frankly wont use it. Do you think this will hurt games in the long run if the "storefront" rental option is taken away as not all games offer demos and Redbox is crap?
    -Kevin

    Posted: March 8, 2011 8:22 AM
  • thejman85

    my only commet is for feed back bring morgan webb on sice theres no more abbie heppe please. i miss abbie too

    Posted: March 8, 2011 6:29 AM
    thejman85
  • Fill-osopher

    With this week's release of Dragon Age 2 and its focus on the decisions you make affecting the world around you (ala Dragon Age:Origins, Epic Mikey, the Mass Effect series), do you see more games implementing this feature to the increase the re-playability and decrease the amount of returns to places like Gamestop? Like when years ago, game companies would throw on some multiplayer features to a primarily single player game.

    P.S. Adam Sessler 2012

    Posted: March 8, 2011 5:53 AM
    Fill-osopher
  • ominuse

    What's the point of purchasing Pokemon White or Black when it's common knowledge that the infinitly superior "Pokemon Grey" will be out within the year.

    Posted: March 8, 2011 5:06 AM
    ominuse
  • ominuse

    What's the point of buying Pokemon White or Black when it's common knowledge that the infinitly superior "Pokemon Grey" will be out within the year.

    Posted: March 8, 2011 5:01 AM
    ominuse
  • carlos0981

    I know this is off subject, but one thing that has always bothered me, is coming on this site and reading all this hateful comments about how you guys are biased. I know that you guys are not, at least I doubt it and sincerely hope not, and I also know that everyone has their own personal preferences, we all do, but as of late, I have found some things that more bothersome than in past times.

    I own both systems, the PS3 and the 360, I do not own a Wii because frankly, I do not enjoy the games on it. I would say that 90% of all my friends own both systems and the ones that do not own both only own a PS3, why? I do not know, but they are always telling me how biased you guys towards the 360 and I keep defending you guys because I absolutely love this site and the TV channel, also the Sess is awesome, but I must admit that they kind of have a point when they point out how every time you click on a multi platform game, it takes you to the 360 page of that game.

    I guess my question is, Why do you guys do that? It can't be that hard to direct people to a neutral page if the game is multi platform can it? i would just like to know mostly out of curiosity. Hope you guys answer that for me.

    Posted: March 8, 2011 2:14 AM
    carlos0981
  • Namzor

    Putting down my preorder for Duke Nukem Forever this week got me thinking, so i pass the question on to the Feedback staff. If you had the capital, ability, and license to give any dead IP a modern, reboot, HD re-release, or sequel, which one would it be?

    Posted: March 7, 2011 9:26 PM
    Namzor
  • cannonballbam

    These questions are for all the awesome staff on feedback.

    1. What game do you think is going to let you down this year and what game do you think is the underdog to win everyones hearts?

    Posted: March 7, 2011 9:25 PM
    cannonballbam
  • JeeshusChrist

    Year after year we are being the game releases are being more and more populated by sequels instead of new IPs. And if you look at all of these great indie games last year you can see how new ideas can flourish very well. But still Game Companies do not take the risk on the big games with new IPs.
    **My idea to avoid this problem is...**
    Gaming Companies should start creating new IPs for the arcade market or helping those great designers that are Indie Developers to create smaller versions of their new IPs. In this way they can explore fundamentals of their new ideas without large risk of not making profit off of something they dished a lot of money into. If it than becomes something successful they know they can carry that idea and fully develop it in more depth. Which than they lose the risk of not making profit and give the community a very new and enjoyable experience. Its a win win situation.

    **So my question is do you think that this idea of birthing new IPs into a smaller market and growing them into the bigger market if they are successful is actually something that is plausible in the industry? And is it something that you guys would actually like to see happen in the industry?**

    Posted: March 7, 2011 8:45 PM
    JeeshusChrist

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