During GDC 2011 we got the chance to speak with inFamous 2 Senior Designer Karl Deckard from Sucker Punch as he unleashed a huge secret: inFamous 2 is going to have user-generated content. Think Little Big Planet 2 customization in a realistic world. Cool huh? The video below features Deckard speaking in depth about the escort missions, search and destroy missions, as well as the variety of robust tools that will be available to the level designers (that means you!).
inFamous 2, the core game as well as the user-generated features, is launching on June 7 for the Playstation 3 console.