Ever find yourself in a situation where all of your friends are talking about the latest and greatest game, and you can't contribute to the conversation because you haven't been paying attention? Solve that problem with our Launch Guides: everything you need to know (except the spoilers) about a game that's about to be released. Get all the info you need to know about Marvel vs. Capcom 3 below!
Marvel vs. Capcom 3: Fate of Two Worlds
Xbox 360 and PlayStation 3
ESRB Rating: T
What kind of game is it?
At its core, Marvel vs. Capcom 3 is 2-D fighting game, but what makes it unique is the three-on-three tag team gameplay. Using famous faces from both the Capcom universe and the Marvel canon, players assemble teams using a vast array of characters, all with different strengths and fighting styles. With strong tutorials, MvC3 can help ease new players into the arena, as well as help veterans fine tune their gameplay. Once you've mastered your moves by playing through the offline Arcade mode, you can take your skills online and battle other players.
Who's the Developer?
Venerable fighting game veterans, Capcom is the leading name in the genre. Based in Japan, Capcom is known for the Street Fighter series, as well as Resident Evil, Dead Rising, and Mega Man.
What's the story?
Despite being a fighting-focused game, MvC3 does feature a loose narrative told through text-based cutscenes. Basically, Marvel's Doctor Doom and Capcom's Albert Wesker have joined forces to form an evil super team hell-bent on taking over both the Marvel and Capcom universes. Those pricks! When they put their plan in motion, they awaken a force that, of course, threatens to destroy the world. It's up to you to save everyone. We'd be so thankful if you did.
A large draw of Marvel vs. Capcom 3 is the online play, where you can battle players from around the world. You assemble your team and compete online against other gamers. The netcode in MvC3 is comparable to Super Street Fighter IV, so there is some lag, but not enough that it will stand in the way of you beating someone to a bloody pulp, virtually. Also, in MvC3, you can join online fights and wait for your turn, but there is no spectating as of release.
What'd we say?
Our resident freelance fighting game expert Brian Leahy (You guys might remember him from when he wrote for TheFeed.) wrote our Marvel vs. Capcom 3 Review:
"The first thing you’ll notice when you start playing MvC3 is that the fighting engine is ridiculously fun. The control system has been simplified since MvC2 and it’s easy to pull off some amazing looking combos, especially compared to SF4. You’ll get light, medium, and heavy attacks along with a “Special” attack that will serve mostly as your launcher, which will initiate air combos. There’s a ton of depth to be found underneath the controls, however, with a lot of strategy and choice. The limiting factor to your combos will usually be your creativity, with only the most complex moves requiring exact timing. Where Super Street Fighter IV requires tricky one-frame links, Marvel vs. Capcom 3 thrives on character and meter management.
As with MvC2, you’ll be fielding a team of three characters, each with one of three assist moves. This leads to a lot of potential match-ups and strategy in choosing characters. Some assists are incredibly powerful in the right situation, but do you want to choose a character based on their assist? With a little practice, you’ll be executing Delayed Hyper Combos, Crossover Assists, Team Aerial Combos, and Crossover Counters. None of these are particularly difficult to do, but all come with their own risk versus reward metagame."
See it in action: