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The 2011 Into the Pixel exhibit features twenty works of video game art, selected by a panel of jurors from a field of submissions gleaned from artists around the world. The exhibition offers an opportunity for published video and computer game artists to be reviewed and recognized by the public and by their peers in both the fine art and video game worlds.
We're highlighting the artists taking part in this year’s Into the Pixel exhibit leading up to the end of the DICE conference on February 11. Read on to find out about the artists behind this Disney Epic Mickey artwork entitled "Wasteland." (Click artwork image for a high-resolution version.)
Donny Hamilton (Concept artist / modeler / illustrator): Donny Hamilton is an award winning Concept Artist, Modeler, and Illustrator specializing in Characters, Environments, and cutting edge Z-Brush sculpting techniques. Working in the videogame industry since 1997, Donny has blended a unique set of self taught skills and innovative techniques which have awarded him a patent and Game of the Year.
A.J. Trahan (Concept artist / fine artist / illustrator): A.J. trained at the Gemini School of visual arts and communication in Austin, where he graduated with honors. While still in school, he interned at Midway studios where he worked on Blacksite Area51 as a concept artist. A.J. is currently working on Disney Epic Mickey at Junction Point studios while maintaining his fine art skills in his free time.
Jordan Lamarre-Wan (Concept artist): After graduating from Graphic Design at the Cégep du Vieux Montréal, he attended the renowned Classical Animation program at Sheridan College in Ontario. During these years, he freelanced and interned at some of the major Canadian animation studios in several positions including Layout, Painting and Storyboarding. Jordan graduated with honors in 2008 and landed a job as a Concept Artist with Junction Point. While there, he has been working on the Disney Epic Mickey project where he had his first big exposure by painting the cover for the Game Informer magazine showcasing Mickey Mouse confronting the Storm Blot. Jordan's future looks bright and he is looking forward to shipping his first title; one that will be Epic!
Matt Hall (Concept Artist): After graduating from Missouri Southern State University, Matt began his illustration career in architectural, editorial and even greeting card illustration. His art lead to work in children's television production as art director for several animated films. He began working in video game development as an Art Director for DreamWorks Interactive in 1996. While there, he worked as the franchise Art Director for the Medal of Honor series and was also credited on numerous hit titles such as: Medal of Honor: Underground, Medal of Honor: Frontline, The Lost World: Jurassic Park, Goose Bumps, Trespasser and Clive Barker's Undying. Over the past decade, he has been involved in production design, character design, matte paintings and pre-production concepts, as well as marketing related illustrations and commissioned work for the Congressional Medal of Honor Society and Valor.
Now in its seventh year, Into the Pixel is the one annual opportunity for video and computer game artists to have their work critically reviewed by experts in both the digital and fine art worlds. The 2011 Into the Pixel Exhibition will premiere in June at E3 in Los Angeles.