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Star Wars: The Old Republic Not Intended To Beat WoW, Says BioWare

JGaskill
10 Comments

Posted February 10, 2011 - By Jake Gaskill



BioWare

When it comes to facing off against MMO juggernaut World of Warcraft, BioWare cofounder Dr. Greg Zeschuk says the developer will be happy if its long awaited Star Wars: The Old Republic simply “places.”

“It’s not like we’re actually going out there to beat anyone,” Zeschuk said during the DICE 2011 keynote discussion. “We’re just going out there to place. And I think placing in this space is really, really successful, and the audience will tell us where we place.”


With genuine reverence, Zeschuk went on to say that, “WoW is our touchstone…We’ve been delving into social and smaller, but that doesn’t mean bigger doesn’t work. Bigger does work, big has worked, and, frankly, WoW is the biggest. From a pure revenue basis, it’s probably the biggest game ever by a country mile. It’s generated so much revenue that it’s become an incredible international business unto itself. So how do you compete with that? Well, that’s the interesting challenge.”

“We took it a couple ways,” Zeschuk explained. “One, like I said, it is a touchstone. They’ve established standards. They’ve established how you play an MMO. Every MMO that comes out, I play it and look at it, and if they break any of the WoW rules, that, in my book, that’s pretty dumb. If you have established standards, WoW has established them. Tens of millions of people have probably played this game, so this is an enormous audience.”

bioware

In terms of what Blizzard’s success means for BioWare as it moves into the MMO space, Zeschuk added, “In some ways, they cracked this market wide open. Some people who put a lot of time into it, some people who put a little time into it, some that aren’t actively playing. So we’re coming in…Star Wars is obviously a very, very big license. It’s something, when done right, and fortunately we did it very right with Star Wars: Knights of the Old Republic years ago, and it’s an incredible force multiplier on your efforts.”

Zeschuk went on to explain that one of the more satisfying results of the melding of BioWare’s design philosophies and the Star Wars universe is that, “Anyone who plays the Old Republic instantly sees it’s immediately a BioWare game. That story element, how we deliver story, the way we present it, the fact that you, as the player, do feel like you’re on this heroic journey is really powerful."

While BioWare is understandably confident in its storytelling abilities, Zeschuk admits the team still looks to Blizzard in terms of how to handle the Old Republic from a technical perspective.

"Hats off. I have learned so much about how you run a service…and how complicated, and how unbelievably scary that is. One of the things we want to have, we have the BioWare quality on the core side of things, we want to make sure our service has that same level of quality. That’s super important that we actually deliver that.”

old rebublic

Fellow BioWare founder Dr. Ray Muzyka joined Zeschuk on stage, as did Academy of Interactive Arts and Sciences Hall of Fame recipients Bruce Shelley, Mark Cerny, and, most interestingly, Blizzard cofounder Mike Morhaime, who had this to say about BioWare’s forthcoming leap into the MMO space.

“BioWare is a great developer, and obviously Star Wars is a very strong license.” After a slight hesitation, Morheim continued, “We think it’s actually good for the MMO genre for additional MMOs to come out that are actually fun and good to play. I think that is actually good. I don’t think it really serves the genre very well when MMOs come out and have all sorts of problems and people leave in frustration."

"So hopefully new players will come in, experience your game for the first time, and find out that maybe they’re fans of the genre. If they get frustrated and leave, maybe they won’t give your genre a try. So do a good job,” Morheim concluded, clearly directing his final comment towards the BioWare doctors.

Should the need arise, feel free to E-Mail me your tips, suggestions, and/or personal philosophies, or follow me on Twitter.

Star Wars: The Old Republic Not Intended To Beat WoW, Says BioWare
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Comments are Closed

  • VinnyC

    I wouldn't say the two are that comparable. The quests system itself isn't that much the same. I've depicted an overview of the quests system used in SWTOR here http://www.swtorguide.net

    Posted: March 31, 2011 12:43 AM
    VinnyC
  • ShabuShabu

    Enough with the modesty; of course were aiming to take down the 40-ton WOW guerrilla!!
    Might not be easy, but we'll see in time..

    Posted: March 26, 2011 7:59 PM
    ShabuShabu
  • greenismean

    World of Warcraft is the best MMORPG for one good reason. Depth. Depth of story, modes, characters, zones, etc; because there are so many quests, and so many zones, it has a very effective way of making the user feel IMMERSED in the universe. If I'm leveling in a zone I have gotten sick of, I can just travel to a different zone, and level there instead.

    SW: TOR developers have said it will feature a very prominent single player component, which is the one thing that scares me about this game. Leveling your character CANNOT be a linear process, there must be multiple options to give the user the sense of freedom and that means more than just INSTANCES. Instances are fun, effective ways of leveling your character through multiplayer, however there are never enough, and it takes time to queue, and find a good group, etc...

    Players NEED the option to travel, explore, different zones from an early level, otherwise it's just boring.

    The developers have said that they aren't trying to "beat" WoW, which doesn't make any sense to me. You should absolutely be trying to beat WoW, you might not succeed, but what's the point if you're trying for second, or third place? Aim high.

    I have a feeling SW: TOR isn't going to be big enough for MMORPG fans, but who knows. We'll see.

    Posted: March 14, 2011 3:02 PM
  • incantator

    I think that the one thing that Morheim might have been thinking but didn't say aloud in his response is that Blizzard has a habit of "borrowing" the good ideas from every other MMO that comes out. While I don't expect a complete makeover of WoW so soon after it was just made over, I think we would have realistic hopes that Blizzard's next MMO would have a fully voiced and cinematic quest system.

    Posted: February 10, 2011 8:18 PM
    incantator
  • Celtcub

    The bigger issue is not WoW. Wow is slowly killing itself with bad expansions and just length of time it's been around. I haven't heard a lot about SW:TKOR that makes me have faith. I love BioWare AND Star Wars, but if the game isn't any GOOD the names attached don't matter.

    As of now, my new MMO Home is Rift. Amazing game, familiar and new at the same time. Comes out March 1st unless you preordered. But well worth looking into even though no one seems to have heard of it.

    Posted: February 10, 2011 12:52 PM
  • Wildcard273

    I think one thing to keep in mind also is that WoW didn't get 10 million subs immediately upon release. It was a nice steady build up to that amazing number. And for 4 years, I was one of them. I have quit my WoW sub back in June of 2010 as I just wasn't interested anymore.

    I'm eagerly awaiting SWTOR and I know I'll be Day 1 subscriber.

    Posted: February 10, 2011 10:33 AM
    Wildcard273
  • frictionman

    This is just Bioware covering themselves if it doesn't beat WoW. If you say you are going after WoW, anything less than 10 million players will seem like failure, because even if the game is wildly successful, it didnt beat WoW.

    Posted: February 10, 2011 9:35 AM
    frictionman
  • pureonix

    I was hoping this would of been in a video, instead of a news feed.

    Posted: February 10, 2011 9:24 AM
    pureonix
  • macross2012

    Beating wow will be no big task anymore.. ALL of the wow players HATE the last expansion. Stealing all of blizzards business would be like offering food to starving people.

    Star Wars is the next MMO standard.. BYE WOW

    Posted: February 10, 2011 9:11 AM
    macross2012
  • Masquerade_Assassin

    Were not intrested in beating WOW... BUT, If that ends up happening, we won't mind.

    I do wonder if SW:TOR will have installment packs like WOW?

    Posted: February 10, 2011 8:47 AM
    Masquerade_Assassin

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