Super Street Fighter 4 3D Edition Hands-On: Are Three Dimensions Enough?


Posted February 4, 2011 - By Kevin Kelly

Street Fighter 4 3D Edition Hands-On

Going hands-on with the Nintendo 3DS and Super Street Fighter 4 3D Edition at last night's Marvel vs. Capcom 3 Fight Club event in downtown Los Angeles was the last thing we expected to be doing on a Thursday night. But yes, it actually happened. It was a last minute addition to the event, and there were four 3DSs (3DSis? 3DSesses?) tethered to a kiosk, while two units inside the kiosk cycled the opening animations from the game.

This wasn't the first time G4 has had time with the game, as you can see from our Marvel Vs. Capcom 3 preview, but it was the first time I was able to experience the game, and the first time I've held a 3DS in my hand since E3 last year. Everything from that preview still stands: the game was fun, is running the exact same code as Super Street Fighter 4, and looks great. But I'll add that it only looks great ... in 2D. Read on for more.

Super Street Fighter IV 3D Gameplay Trailer »

With the 3D slider up, you have to let your eyes go slack to really see the 3D at work. Not like "Magic Eye" slack, but fairly slack, and it's distracting. Not only was it distracting, but it didn't look that three dimensional. I saw this unit demoed with sample shots at E3, and those looked much better. Granted, they were test shots and were showing off Starfox and Mario, but I expected to be wowed by this game. 

Sliding the bar down all the way to 2D not only makes the game much better, but it also puts it into 60 frames-per-second. Running in 3D immediately halves that to 30 fps. This was an early build of the game, most likely the one that was shown off at Nintendo's New York preview event. It didn't have the Street Pass feature enabled, so we couldn't go head to head. Instead, you get a short time with your selected fighter before a "Thank You For Playing!" screen rolls through.

Oh, and if you're looking to pick this up day one with your Nintendo 3DS? You might be in for a wait. At the event, a Capcom employee told us it will be available "within the launch window," but not on the launch day. So what's the one title that will really make these things fly off the shelf? We're waiting to find out.

Super Street Fighter 4 3D Edition Hands-On: Are Three Dimensions Enough?


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