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Dead Space: Aftermath Writer Brandon Auman Interview

sjohnson
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Posted January 21, 2011 - By Stephen Johnson

Dead Space: Aftermath Writer Brandon Auman Interview

Nowadays, you can't have just a game or a movie -- you need to have a fully realized alternative universe with its own mythology and stories to support the main source material. People just love their extras, webisodes and other ancillary material! Dead Space Aftermath is a prime example. Electronic Arts is expanding the world of Dead Space by releasing an animated anthology that takes place between the two games, and fills in some of the gory details. If you're a true Dead Space fan, you'll need to see this full-length film when it comes out on January 25.

Our internet pals over at FEARnet sat down with Aftermath's writer Brandon Auman, and got all the details on the movie, including a look at the different styles employed in the different animated segments that make up Aftermath.

DETAILS: Dead Space 2 multiplayer preview

"We all knew early on that we’d break the movie up into five distinct styles," Auman says, "On one hand, I think it’s far more entertaining and interesting, to reinterpret Dead Space in different styles within a single film. The Matrix anime did that, so did Batman [Gotham Knight] and a few others… On the other hand, it’s also a time factor. It saves a lot of time – and it’s more economical – than giving the entire project to one studio. But I think it works well with Aftermath; each segment is a reflection of a character’s memory, so the different style changes represent that."

Check out the entire interview, where Auman goes in depth about Dead Space: Aftermath, his favorite horror movies, horror games and a lot more. Oh, and check out the trailer:

Source: FEARnet

Dead Space: Aftermath Writer Brandon Auman Interview
http://www.g4tv.com/thefeed/blog/post/709929/dead-space-aftermath-writer-brandon-auman-interview/
http://files.g4tv.com/ImageDb3/258711_S/Dead-Space-Aftermath-Writer-Brandon-Auman-Interview.jpg
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  • TerminalMontage

    Economical? More like cheap. Movie would've been much better if it had consistency with the style that stayed true to the actual game. Part of the reason Dead Space is such a great franchise is the style.

    Posted: February 6, 2011 2:25 PM | Reply | Report
  • SpunkusMaximus

    Dead Space was an awesome game, but I've noticed something about all the other games and movies; they don't really add anything to the story or the facts. They pretty much just show the normal future space life, how it gets screwed by necromorph stuff, everybody dying with a few small groups fighting back, and a couple characters might survive.

    I'm sure Dead Space 2 will have some good stuff, and Ignition at least had a teaser about Isaac, but I would like to see some more explanation on some of the big questions like unitology, the marker, and the necromorphs. I'll watch this on netflix instant watch, until then I'll stick to the games.

    Posted: January 22, 2011 6:50 PM | Reply | Report
    SpunkusMaximus
  • ninenightmares

    Blue_Vortex is right it wasnt all that story wise but it sure was gory and hopefully this one is just as good.

    Posted: January 21, 2011 1:41 PM | Reply | Report
    ninenightmares
  • Blue_Vortex

    The animation looks like it improved from the last one but I'm still a little skeptical if the story will be any good, the last dead space movie wasn't that great when it came to overall story (in my opinion anyways)

    Posted: January 21, 2011 1:08 PM | Reply | Report
    Blue_Vortex

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