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Limbo, Monaco And More: Indie Game Challenge Finalists Revealed

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Posted January 21, 2011 - By Stephen Johnson


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  • Screenshots
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  • Previews
  • Review
  • Videos
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Indie Game Challenge Finalists Announced, Prices To Be Awarded At
DICE The Academy of Interactive Arts and Sciences has announced the finalists for their annual Indie Game Challenge finalists have been revealed, and include some very awesome, non-traditional games, including Limbo, Q.U.B.E., Monaco and more.

The winners will be revealed on February 11th at the D.I.C.E. Summit at Las Vegas' Red Rock Resort in a ceremony hosted by G4's own Adam Sessler.  You'll be learn the winners as soon as their announced on our D.I.C.E. 2011 page, where we'll be covering all the action of D.I.C.E. 2011 as it happens.

RATING: Limbo Review

The awards are broken up into two categories, the non-professional category and the professional category, and the winner of each category winner will receive a $100,000 prize. Other available prizes include a $50,000 scholarship to The Guildhall at SMU, an EEDAR DesignMetrics title assessment to each winner, and other prizes. Prize total: $350,000! Big bucks, eh?

Here are the nominees:

Non-Professional Category

Hazard: The Journey of Life (Hazard)
Solace (One Man Down)
Subsonic (Team Height Advantage)
Inertia (Team Hermes)
Q.U.B.E. (Toxic Games)
Symon (ZZZ Games)

Professional Category

Vanessa Saint-Pierre Delacroix And Her Nightmare
(Bad Pilcrow)
Fortix 2 (Nemesys Games)
Limbo (Playdead)
Monaco (Pocketwatch Games)
Spirits (Spaces of Play)
Confetti Carnival (SpikySnail Games)

DETAILS: The Indie Games of 2011 You Need To Play

The IGCwill also give out the Kongregate Award to the best browser-based game as determined by a review of all Kongregate's games. The site's CEO Jim Greer will announce the winner at the awards ceremony.

Limbo, Monaco And More: Indie Game Challenge Finalists Revealed
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