Even though IndieCade is over, a lot of you might be not familiar with what exactly it is. In a nutshell (an independent nutshell, we might add), it's a celebration of indie games, their developers, ways for them to share resources, hash out ideas, and get inspired. It's also a way for the public to learn about these games, which in most cases you won't hear about anywhere else.
In a world full of top tier titles that costs millions of dollars to develop, it's very refreshing to see a lot of innovation and fun happening in the indie game world. Plus, you never know: today's indie developer might be tomorrow's breakthough game designer. Check out the video below where the IndieCade developers talk about their own games.
Now that you've got some understand about what you can see here, check out what Jake and myself thought about many of the games. I'm still playing Blue Lacuna, which is a game I never would have heard of if it weren't for IndieCade. Show these guys and girls some love, and they'll keep you entertained for hours.



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Spybreak
Wow, sock puppet augmented reality game?!
As for the guy who talked about narratives, the choices you make and the results that foilowed, did you play Mass Effect? Mass Effect 1 and Mass Effect 2 does everything he talks about. Eh Fractal looked good but the others were like ?
LTman86
In the second group of Indie Developers, the one with the sock puppets, why was Juliann Coniglio titled "Ass"?
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