
Somewhere along the way, games stopped being scary. It seems as though nbody wants to go around snapping pictures of ghosts or running around in a short skirt from something in a clock tower anymore. Even traditional survival horror series such as Resident Evil and Silent Hill now boast about their improved combat or their co-op modes – two very un-horrific traits.
Developers ripped out the dark, beating heart of horror in order to infuse the titles with more action-oriented mechanics to appeal to a larger audience. While this strategy has seen wild success, the idea of instilling fear into the hearts of jaded gamers has all but been abandoned like basic hygiene at a convention. (I’m looking at you, BlizzCon.)
About two months ago, Frictional Games, the makers of the Penumbra series, released Amnesia: The Dark Descent which has steadily gained an audience. Played through a first person perspective, you never hold a gun or any other weapon. A good bit of the game leaves you wandering through a series of dark empty rooms. This may just be one of the most ambitious titles to come out this year. Amnesia should come with a free pair of pants because you’re going to crap yourself once you start playing this game.
As I Pondered, Weak And Weary…
You start this darkened journey lost and alone in a strange castle. The character you play, Daniel, mumbles to himself throughout the game as he tries to remember the circumstances that brought him up to this point. You have, as you can probably already deduce, amnesia. Pieces of paper littering the seemingly abandoned castle speak of an archeological dig gone wrong and a nightmare chasing you throughout the darkened corridors. Notes left for yourself speak of a man hiding deep within the catacombs that you’ll need to stop if you ever want to escape this nightmare.

Daniel’s paranoia is deliciously contagious. Even going into this game accepting of the horror genre, you cannot help but snicker the first couple of times your character jumps at seemingly random events such as the wind whipping by or strange sounds. But soon the character's shallow breathing and barely audible heartbeat bring you further into his world. The sound design is nearly perfect – catching every little hint of the wind or the scurrying legs of a beetle crawling across the floor. His fear has become your fear. And it’s around that time that insanity starts kicking in.
Any Lovecraft-tainted game worth a hill of beans must have some sort of insanity mechanic involved, and Amnesia uses the light and dark effects to balance this out. Light is a commodity in this game. Find tinderboxes or lamp oil to light your path. Time spent in the darkness slowly drives the character insane, causing visual and auditory illusions as well as decreasing your mobility. It is, after all, rather hard to move anywhere in the fetal position. Limited supplies makes it nearly impossible to remain in the light but you’ll need the darkness to hide from the monsters.
Yes, there are monsters in this game. No, you cannot kill them. You run and hide like a good horror character. Doors can slow down their progress, but you have to physically close them and open them by sliding the mouse. With some doors not opening the same way, you can find yourself fumbling with the handle just as the thing behind you begins to tear you apart.

As The Nameless One Sleeps...
As H.P. Lovecraft once discovered, the most horrible things lie in the minds of the reader. Amnesia sets a beautiful stage in a gothic castle environment and covers it with a nearly impenetrable darkness. With amazing audio and the right visual cues, it’s more often than not the player jumping first before the character in the game even reacting. This is a truly a unique experience for fans of horror or anyone who happens to own a PC. Amnesia proves that horror isn’t dead, only waiting in the darkness.
Plus, Amnesia is on sale right now for the Halloween weekend, and you can pick it up now for only ten bucks. Isn't that worth a good scare?




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Luck702
I love g4 for things like this. they keep their eyes on small indie titles just as much as they do the big blockbusters. Hell, i wouldnt have bought minecraft if it wasnt for stephen johnson's raving articles
IIFlippy
Easily one of the scariest games of all time... makes penumbra look like Teletubbies.
zenmastersamuraimonk
i played the demo and that was enough for me, i got way to scared to continue
Robear
I am so scared to go into the Wine Cellar because I think there is a monster in there, but it is probably my imagination.
Sphincterror
Been playing the crap out of this game for the past couple of weeks. And by that I mean 15-30 minutes stretches at a time until I get too freaked out to continue. One of the top gaming experiences of the year so far for me.
Sphincterror
Been playing the crap out of this game for the past couple of weeks. And by that I mean 15-30 minutes stretches at a time until I get too freaked out to continue. One of the top gaming experiences of the year so far for me.
NocturnalX
G4 finally gave this game the shout out it deserves... it's GotY worthy for sure.
DEATH-2-COME
Yea, got it the day it came out and played with my sisters in the room (them being fear mongers after all). Scared the piss out of us all every time I saw that damn monster... Lol. Awesome game, definitely worth it.
Jeespot
this game is amazingly scary, one of the few games out there that gets survival horror just right, this is what true resident evil fans should play. and btw, they have a 50% halloween discount on their website, its only 10 bucks!!
PrometheanArsonist
Combat can sometimes take the feeling of fear away from a horror game. In Dead Space, you strategically dismember monsters to stay alive. In Amnesia, you cry in a dark corner and hope the monsters don't notice you. It also helps that the story is as haunting as the atmosphere.
horseflesh
You guys are always so late with PC content, this game has been out for a while now. Good game though.
mrx3009
Running away from terrifying enemies with no weapons? Sounds like what Silent Hill: Shattered Memories was trying to be...which honestly might be too scary for me to handle, haha.
smokiespliff
I bought this on steam a few weeks ago and haven't finished it yet... I can only play 2 hours at a time, that's all I can take before I need to lock it away in a big heavy box for a few days.
This game is brilliant.
Keith18
This game looks great and I have heard wonderful things about it. Definitely buying it after I am done posting this, ha.
Andarach
most unheralded game of the year
Melotraumatic
The lack of combat will be a turn off for many. But the truth is that helplessness is one of the best scare tactics there is. Nothing compares to accidentally alerting a monster, shutting a door and hiding in a dark corner, and hearing the door getting torn down while praying that it doesn't search where you are. This game stays with you.
Melotraumatic
The lack of combat will be a turn off for many. But the truth is that helplessness is one of the best scare tactics there is. Nothing compares to accidentally alerting a monster, shutting a door and hiding in a dark corner, and hearing the door getting torn down while praying that it doesn't search where you are. This game stays with you.
futuredesigner2
It took them a while. Oh well, better late than never.
Blue_Vortex
YES FINALLY! G4 THANK YOU, you finally have made me happy inside!
ZzZEVOLUTIONZzZ
A good read, I saw this game got a decent score on another site as well as here. I watched a video review and i am a fan of the horror survival genre. i do agree it has gotten rather weak over the years. This game seems fun i will most likely pick it up. Thanks!
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