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Sessler's Soapbox: War of the Open Worlds

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Posted October 26, 2010 - By Patrick Roche-Sowa






With the release of Fallout: New Vegas and Fable III being so close together, many of us have been spending a lot of time in open world games, and The Sess is no different. After roaming the vast landscapes, Adam started to think about what makes them so appealing and his answer is simple; their design. When we're asked to spend tens of hours wandering the countryside it's the talent of the creators that makes the world so compelling and keeps us coming back for more and more exploration. Find out what our Editor in Chief has to say on the subject.

Sessler's Soapbox: War of the Open Worlds »



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