Today at BlizzCon, the creative folks behind many of your favorite StarCraft II levels and maps announced a few new custom-created modes developed entirely with the game's editor. These new game modes included:
Left 2 Die
A clever play on Left 4 Dead, this similarly titled mode adds the one thing to StarCraft that you've no doubt always wanted: zombies. Co-op is key here as you try to survive during both day and night cycles. Destroying super zombies or infested structures will earn you Zerg Biomass which'll aid in beefing up your character's arsenal. With a full intro cinematic, this mode will feature a full-on story and four difficulty levels.
A spin on the Iron Chef phenomenon, you'll be tasked -- cute little chef's hat, metal pan and all -- with tracking down the necessary ingredients for a given recipe. The only catch? Those ingredients are currently in the possession of enemy forces. So set out into the world, battle the baddies, and return with the delicious spoils required to feed your troops!
A cross between Bejeweled and StarCraft, Starjeweled will task players with manipulating a typical Bejeweled board by battling opponents in the usual RTS fashion. Casual gaming meets hardcore RTS warfare.
A StarCraft version of the well regarded WarCraft mod, Blizzard DOTA features 5-on-5 PvP with 12 classes based upon classic Blizzard heroes. With tons of items and upgrades, you'll have to power up your character to defeat your enemies and control their base.