Bethesda Softworks pushed out a patch for the Xbox 360 version of Fallout: New Vegas last night, which, like the PC patch released earlier this week, should address some of the quest and scripting issues that players have reported seeing. The PlayStation 3 version is in the final testing stages, so expect it shortly. The PC version also received an updated patch yesterday meant to fix issues related to autosaves and quicksaves.
“That particular issue was never seen prior to release,” explained New Vegas senior producer Jason Bergman on the game’s official forum, “and it was extremely difficult to reproduce reliably, even after the game had launched. In order to fix this problem we have had to disable Steam Cloud functionality. It has been turned off, and we won’t turn it back on until we’re absolutely sure it will not cause any more problems. Please restart your Steam client to make sure you get the update.”
Bethesda has contacted hardware manufacturers to help solve performance issues relating to specific video card drivers. They are also currently looking for a solution to a problem encountered by some 360 players that was causing a DLC warning to pop up and preventing players from access saved games.
Bergman goes on to explain the popular “Doc Mitchell glitch” that a lot of you are probably familiar with by now. He said that this wasn’t actually a bug, but rather the result of Steam, on launch day, sending out corrupt or incorrect files. The issue was resolved almost instantly, so “at most, a handful of people” saw it. Quite a bit more have seen it thanks to that YouTube clip, however, but that’s to be expected.
If you continue seeing problems in the game, definitely let Obsidian and Bethesda know about it, as they are constantly checking the forums and various social networks to see what issues need fixing next.
Source: Bethesda Blog