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By now you've seen our exclusive Fallout: New Vegas video, and while you're chewing that bloody episode over in your head, check out where we think Fallout should head after cashing out in New Vegas.
Fallout has existed in the wastelands of Southern California, the blasted remains of Washington, D.C., and now on the rebuilt scraps of Las Vegas, born again from the ashes in the bright lights and clinking slot machines of New Vegas. We've seen both coasts of North America, its Sin City playground, and even Pittsburgh and Anchorage, Alaska via DLC ... but what about the rest of the world?

Tokyo
The Land of the Rising Sun is a perfect place to take the vault-dwelling franchise. Especially because of its dense population and the obsession with gadgetry. Not to mention all the noodle stands, arcades, pachinko machines, and karaoke bars. Imagine a high-tech, secret Japanese vault drilled deep into the face of the planet, quietly waiting to be awoken when the time was right. Given China's involvement in the series of events that led to the devastation on the surface, Japan just feels right. Why wouldn't they be involved somehow?
Of course, with all the beeping, blooping lights, and the reliance on circuitry instead of human know-how, something goes wrong. That's where you get ejected from the vault, and have to navigate the choked streets of Shinjuku, looking for a desperate solution to save the rest of the populace from the ticking time-bomb that your vault has turned into. Plus, there has to be room for a Mutant or Mecha Godzilla in here somewhere. It is the apocalypse, after all, and this is the sort of atomic-age stuff the city lives for. After spending plenty of time being lost on these very streets, and perplexed by the labyrinthine layout of the city, Tokyo deserves to be on the Fallout map.

The Outback
Secretly, quietly, and out of the prying eyes of most of the public, a gigantic bio-dome was created smack dab in the middle of the Outback. As part of a hushed up, multi-national plan, Ayer's Rock was hollowed out and turned into an enormous bio-habitat meant to become the last vestiges of life as we know it. Every species of animal, breed of fish, and type of plant would be housed inside, meant to be a living vault for when the surface could be repopulated again. A select group of scientists, athletes, artists, celebrities, and wealthy people were sent inside before the door was sealed, unknowingly creating an automatic sort of "Apocalyptic Survivor" episode inside.
As the years pass, and personalities devolve, things get worse and worse on the inside. Of course, things aren't going much better on the outside, but no one knows that because they are completely cut off from outside influences. After twenty years have passed, the inside group divides into factions, with half of the group wanting to break out and abandon the experiment. Upon successfully breaching the enormous door, they stumble out blinking into ... a post-apocalyptic world in the Australian Outback. The hazy, overcast skies have played with the ecosphere of Oz, and what was once a sun-blasted wasteland is now a dense overgrowth of bizarre plants: a hybrid of the multiple samples in the dome that leaked beneath the surface. Can you survive in the mutant kangaroos?

London

The Amazon
Nearly every Fallout game has been set in a war-blasted zone where many of the standing structures have been reduced to ruin and rubble. Naturally, you wouldn't expect any of the biologic, chlorophyll-fueled life forms to survive, but that's where things flourished deep in the Amazon. You've been revived inside of Vault 76, buried under the city of Austin, Texas, and as you begin making your way through the rubble and exploring the city, you're quickly scooped up by a roving band of survivors who are making a trip down deep inside of what was once Brazil, looking for a mysterious, long-rumored vault that was built near the Amazon river.
No one knows exactly what this vault holds, only that there are several different groups set on finding it first. Bigger in scale than any Fallout game before, the game requires you to, first, gather the rest of your ragtag team, then get yourself down to the Amazon while staying alive; not an easy task. Once you're deep inside the rainforest, which has since been irradiated and turned into a botanist's ultimate nightmare, then the real trouble begins. If you thought Super Mutants were tough, wait until you come across a shambling, self-aware canopy tree. Remember all the hairspray you used to expend into the atmosphere without a care in the world? Well, payback is a real bitch. From the lush green foliage to the cavernous dried-up Amazon riverbed, experience Fallout like you've never seen it before.

The Dark Side of the Moon
Fallout has always been terrestrially based, unless you count the all-too-brief Mothership Zeta DLC for Fallout 3. But that doesn't mean that there weren't secret government projects going on in the background that we knew nothing about. The staggeringly bizarre amount of experimental Vaults tells us that much. So why not a Moonbase Vault on the other side of the Moon? It would be extremely easy to hide an entire Vault-sized construction underneath the guise of "experimental space flights" and "moon rock gathering". The problem is that once you get revived in this vault, stepping outside really isn't an easy option. Or even a good idea.
Somehow you have to figure out how to organize your quickly dwindling supplies, and explore your own vault as you piece together a way to return to the surface. You'll have to keep an eye on oxygen levels, and find a way to get through the airlock and survive on the surface as you look for clues and answers. There are several different ways to leave the moon, and ultimately to link up with the capital wasteland, but they are not going to be easy to find. As the space madness begins to set in, you'll realize why being alone and far from the remains of the human race can drive someone to psychopathic means. Think Duncan Jones' Moon crossed with Sunshine and the best parts of 2001: A Space Odyssey. Oh, and Alien, for good measure. In space, no one can hear you scream. But in that vault they sure can, and you'll be doing it a lot.
And just in case you missed it, be sure to check out our exclusive walkthrough of the White Glove Society quest in Fallout: New Vegas.




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Comments
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JayDodd
What about 1950's era Hollywood?
JayDodd
What about 1950's era Hollywood?
JayDodd
What about 1950's era Hollywood?
mastergeek2014
I'd like to see Texas explored in a game as in depth as Fallout. The massive cities paired with the large number of military bases and being able to set it up in nearly any part of the state to get a different environment for whatever the developers want (except snow for apparent reasons). And think of all the hokey cowboy and gunslinger references that could be made. And it works well for those of you who want the game to have some massive scale.
Souper_sniper
The Midwest. Desperados and cowboys galore. Omaha, Detroit, St. Louis, Chicago. You get the ol' fashioned 50's feel with the big cities, and you get the native American tribal historic background.
Catfish27
No those are all stupid. It has to be in America. The entire game is based on the 1950's, American vision of the future. I'm thinking New York, Chicago, or somewhere in Texas. New York and Chicago because they just seem kinda obvious, and Texas because Bethesda has been pretty vocal in disputing the canon credentials of previous fallout universe games in that area. Also Peter Bergman hinted at the next environment being similar to the Mojave.
Falloutfan1
Im getting tired of you all saying the fallout wold is only about America and China. Granted 90% of it is about them two but Canada get a massive mention. Japan, hell even the UK are known as to have nuclear weapons during the war. It's even said that oen fallout character left the UK cause it was in such a state. I'll admit it I want to see NYC but stop slating everything just cause you wont listen to it being in other countries, Think about it adding a bit more culture to a game that has so much promise wont be a bad thing, I'll admit it if they did move it to another country I want them to keep a lot of the American style that has made the games but i think Tokyo or London would be a wonderful land setting, just keep the Americanism, I mean its a game about a nuclear war you can tweak a few things to suit the game.
EvilDictator
Fallout 4 in London would be nice, but there's always the talk of how Fallout is a specifically "American" series as it's centred around 50s America and all. ... Still, Fallout London as a stand alone or something? Hell yeah :D
kylerc
Uh what about texas, its not all city its desert to. And it would make a hell of a wasteland!
young187
BOSTON MA
brokeguy2222
seatle would be cool
Nanakisonofseto
Im with arandompretzel. Although these are cool ideas there are still many places yet to be explored in the U.S I think you have to think in terms of 50's for instance Detroit was a boom town in the 50's (This would be my pick, it would be nice to have a car in fallout again). But im also partial to seeing what a post-nuke alligator looks like. If they take it out of the U.S it will kill it so I really hope they dont decide to do that.
arandompretzel
Fallout can't go international. It's rooted in 50s Americana full of retro places and billboards mixed with pre cold war influences. If Bethesda took it abroad, which I highly doubt they would, they would essentially shoot themselves in the foot and murder the series with the same mini nuke.
manoa44
Fallout 4: Aloha Hawaii
kchnz101
Being an avid Fallout player myself, In my opinion none of those cities would really fit into the Fallout series as much as the wastelands that have been used in the past. The story of the Fallout series is largely based on the war between the US and Red China, not Great Britain, Australia, Japan, or South America. The cities I could see as potential additions to the wasteland are Chicago, New York, St. Louis, maybe even Somewhere in Alaska to explore the wasteland of the Battle for Anchorage. Hell you could even have one in China if you really wanted to.
jeremynickles
I want a massive Fallout game that spans the entire United States of America
manoa44
Fallout in Hawaii!!
kiskja2004
Some where snowy? Canada/Alaska? Imagine crystal clear ocean water,ice mountains and then dirty factors,nuclear power plants, army bases, mutants and then some kind of sides like maby in new vegas wher you can choose who to join?
SovietKillerMutantPandas
What about the one area the Fallout Series never visited? Seattle.
It would be a technological haven, considering the fact that it's one of the biggest weapon/computer producers, not to mention it be absolutely hellish, soaked in radioactive rain and devastated by the fact that the weapon producers would be major targets. And it would stick to the Fallout style, staying in America, and possibly going to a post apocalyptic annexed Canada. I couldn't make up the plot, but I'm sure that we would see all sorts of wicked, pre-war weaponry that never got spread round,on account of being produced too late, like Plasma shotguns, and I'm sure it would be fun to fight Raiders in the Space Needle. plus, we've never even HEARD of Washington in the Fallout series. It's about damned time.
RileyEvan
There is no dark side of the moon. One day on the moon is 28 Earth days long. Doesn't anyone see its phases anymore? Full moon = high noon. New moon = midnight.( This is for the near side). The greatest failing with previous games set on the moon is that they always seem to get the gravity wrong (1/6g) You can't walk on the moon, you hop. Things tend to fall much more slowly. Loved Mass Effect, hated the lunar mission. Not sure how they'd handle the two different physics set ups.
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