The folks over at Trion Worlds recently stopped by the office to show off two of their upcoming MMO's, Rift: Planes of Telara and End of Nations. The former finds players protecting the world of Telara against the invading hordes from the elemental planes, while the latter mashes up the MMO and RTS genres for a massively multiplayer real-time strategy experience.
From our Rift: Planes of Telara Preview:
"For centuries, the gods have protected the world of Telara from the terrifying effects of the elemental planes – earth, air, fire, water, life and death – but the magical ward that has for so long kept the realms separate is now crumbling. Tears between the universes are cracking the endless sky, seeping fire, raining rubble, tentacles from some other-worldly creature descending into the fields and townships of Telara. You play as either a member of the Guardians – resurrected heroes from Telara’s past, brought back by the gods to hold back the coming invasion – or the Defiants – religious rebels intent on using science to harness the power of the planes against the gods and their earth-bound dragons."
And from our End of Nations preview:
"A massive world-map sets the stage for your online crusades, an adventure which plays, on the surface, like a traditional RTS. You’ll manage your arsenal of vehicles, weapons and superweapons, moving them around the field in optimal combat formations while attempting to gain control of specific points on the map. End of Nations can be played PvP or with up to 50 friends against the game’s A.I., setting the stage for some massive battle scenarios. The combat animations are fairly smooth and graphically impressive, offering a decent sense of scale, and the superweapons – which can be earned as you progress throughout the game – are visual spectacles of utter annihilation."