According to Corporate Vice President for Microsoft Game Studios Phil Spencer, "There's no explicit strategy that says we're to ship a Halo game every year. I will say I think one Halo game every three years -- which was kind of our old cadence – is probably not frequent enough."
This is not to say that Spencer and company plan to release a Halo title on an annual basis, though.
"I'll just, again, be honest as a gamer. I used to look at annual releases of non-sports games as people just trying to milk me. I figured nobody had enough time to do a good job, and all of the negatives that we would associate with those kinds of scenarios," Spencer told IGN. "Kudos to Activision because they've done a good job building a good game, continuing to release each year and I think the fans feel like it's a good thing that they do that. I think there are some things to learn, some positives and some opportunities, in what they do with that. Obviously they've kept the quality extremely high, which I think is important."
We were playing the original Halo around the office the other day, and everyone was struck with how little has actually changed from the first game to the current one. Sure, there are new weapons, improved AI and cosmetic changes, but the original's gameplay is so locked in, so flawless, that there has never been a need to do much but tweak it. Even given the small changes to the game, the novelty, new levels, and story are enough to sustain Halo through yearly incarnations. So, I welcome annual additions to the Halo Universe.
How about you guys? Is there enough Halo for you?