At its TGS keynote Thursday, Microsoft announced Steel Battalion: Heavy Armor, a Kinect-enhanced sequel to a cult title for the original Xbox, Steel Battalion. The previous game was most famous for its huge, ornate controller that simulated the cockpit of the game’s “Vertical Tanks.” The “new interpretation” for Kinect will be developed by From Software of Demon’s Souls fame and published by Capcom.
A premiere trailer showed transport ships steaming toward lower Manhattan, filled with troops. Once ashore, the soldiers pile out and launch an assault on New York while enormous turrets try to hold them back. An on-screen title proclaims this to be “Manhattan 2082,” but it looks more like 1962. Capcom R&D honcho Keiji Inafune took the stage to explain: “You’re probably thinking, ‘2082, it looked too old for that.’ In this world, the basis for manufacturing computer chips has collapsed. The environment is greatly changed [as a result].”
In the game’s world, Manhattan will be a stronghold of the U.S. military after the mainland United States is conquered by overseas forces. Manhattan is the base from which the U.S. government hopes to strike back and reclaim its country.
Inafune said that Steel Batallion: Heavy Armor would be Capcom’s first game published on the Kinect, and that contrary to many early Kinect titles, it would be intended for “core” gamers. “That’s the only thing we do at Capcom, anyway,” Inafune said. “If that’s what we’re good at, that’s what we should do.” There were no specific details on how Kinect technology would be used to control the game.