Good afternoon, Feed faithful, and welcome to another edition of your favorite video game web show, Feedback! Kevin Kelly is currently in Japan at the moment, and preparing to jump full Kelly into this year’s Tokyo Game Show, so I’ll be briefing you on this week’s episode; hopefully it won’t be too painful for everyone involved (namely, you). So this week, Adam is joined by Dana Vinson, newcomer Nikole Zivalich, and myself to discuss the most notable news items from the past few days, including the launch of two very different beasts from Microsoft and Sony. But whatever could they be? Here are two hints: Falo: Teach and ClayJason Noove.
For those list oriented viewers out there, here’s a little breakdown of this week’s topics. I’ve color coded them, with the most important topics written in either black or white, depending on what your background color is.
- Halo: Reach, Bungie’s under the radar, moderately anticipated send off to their beloved franchise is finally in the hands of gamers, and in the absence of any official sales numbers, or Kevin Kelly, who reviewed the game and who will be on next week’s show to talk more in-depth about the game, we talk launch sales predictions.
- Keeping with the game sales theme, the group discusses the most recent NPD figures for August 2010, and why overall game sales might be down 10 percent over last year.
- Apple’s newly launched Game Center looks to be the company’s mobile answer to Microsoft’s Xbox Live. But with the Windows Phone 7 on the horizon, could Apple finally be facing some stiff competition in the mobile gaming space?
- Are you one of the 71 percent of “hardcore” gamers who are “interested” in playing 3D games? I “hope so” because you’re really going to “enjoy” what we have to say about “3D gaming.”
- Anniversary shoutouts to the PlayStation, which turned 15 last week, and Super Mario Bros., which turned 25 this week. Are we really that old?!
- Sony’s much discussed PlayStation Move motion controller comes out this week. I know this because the little plastic ball on the Move controller that Dana is holding is glowing blood red. It’s not all bad though. No, really. It isn’t.
Feedback: Passing off seething game rage as “ad hoc motion controls” since 2006.
The AUDIO MP3 of this episode of FEEDBACK is available here: Right-click and Save.