
Tis’ Tokyo Game Show 2010 week, and as such, Kevin “Cherry Blossom” Kelly is living it up in Japan at the moment, preparing for this year’s big show. So that means I’ll be your Feedback pilot this week, and to get things started, I’m going to have to ask you to pass along a wonderfully textured and layered inquiry that captures the essence of what’s happening at this very moment in the gaming world and gaming culture. (Or you can keep asking about Kingdom Hearts. It's up to you.)
Drop your question in the comments section below, and check out this week’s Feedback to see if it made the cut. Ask hats on, everyone!




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HumanGiant13
I was wondering since Valve is having Steam for Portal 2 on the PS3 if they were going to have Steam for other games? Specificly Team Fortress 2 I have it on the Orange Box and I love even without the bells and whistles of the PC version.
ocean00
Now that Move has been released, any games that are better than what you saw at E3? Any games seen at TGS that look promising?
Namzor
With the announcement of Duke Nukem Forever at PAX this past week, and the two Monkey Island special editions, which other iconic game from the 90's would you like to see have a modern day sequel or rerelease. I put my vote down for Realms of the Haunting, story was fun, nice horror elements and the gameplay was great for that time, except that damn brain hunt.
tom6842
Okay Feedback I am going to as a question that i have not seen asked before. (Of course i may have just missed it.) Do you think the saturation of the market with Military themed games and the massive Multi-player following that those games posses have lessened the appreciation of the Armed Services?
I am preparing to leave for Marine Corps boot camp and since i have made this decision I have noticed that people especially in my age bracket (the under 20s) seemed to have been desensitized to the struggles and hardships that Marines, Soldiers and Airmen go through just to get through Boot Camp not even getting started on surviving in a war zone. They seem to have developed this idea that anyone can just pick up a gun and kill hundreds of people by themselves. The seem to forget that it took them lots of respawns to get to th point of being able to go through a CoD level without getting shot. and that does not compare to what it would take to even survive 30 seconds if it were real life.
Do you agree with this, or has my heightened sensitivity to this cause me to see something that is not there or at least not a prominent as it seems?
SolomonGrundy
Do any of you guys wonder about Jack Thompson? Where he is? How he is? How tightly his fists must be clenched?
I always wondered if he tried to attack any of you guys or game reviewers in general? As opposed to just the gamers, the games themselves and their developers?
I'd personally love to see Adam have a chat with him.
the_future.
with Ninja gaiden 3 just announced, what are your general thoughts and expectations? I myself discovered the series, the second game, after my friend complained to me about it's level of difficulty, and am absolutely ecstatic about the third. Do you see the third one following suit, maybe even getting harder? And do you see a competitive multiplayer coming in? How would you personally go about doing that?
the_future.
What do you think about the Supreme Court case about retailers selling mature games to minors? I think the ESRB system is doing us fine. It seems ridiculous, ignorant, and irresponsible to me to question the system in place. It shows a lack of knowledge of games, and of the first amendment. I can understand where the case is coming from, but they, in my opinion, need to gain more understanding of how stable the ESRB ratings are. Being a younger gamer looking to go into the industry, should this worry me?
Sastard
Is OnLive or Gaikai the next way of gaming after consoles? Or is Cloud Gaming too insecure to believe in?
DemonXaphan
Guys i haven't really heard about CCP's Dust 514 which has been in the works for a while have you heard anything about how far they are with this game?
ImprobabilityZero
What do you feel is the key ingredient to making a good-great movie-to-game adaptation, or a game-to-movie adaptation? The main successful movie-to-game adaptation for me is Goldeneye and last years X-Men Origins: Wolverine. Both games appear to deviate from the movie material, turning them into a seemingly different animal altogether when compared to the original. Do you think it is a problem when the adaptation makes too much of an attempt to 'stay faithful' to the source material, and thus exposing that the stories for the certain material are not suitable for the end product, or is the quality just representative of the end product being a way to make some quick cash by producing something quick to capitalize for the certain moment?
e.wlmo4
Being from New Zealand where all media released in stores has to be rated and must follow these ratings my question is why are so many people worried about rating's being forced to be followed beyond the fact that these would only be applied for games and is already applied for TV
Mister_Inveigler
I reported two of these posts because I don't know why it posted it three times!
Can't seem to delete them either :(
Mister_Inveigler
It seems to me that the recent video game industry is fearful of globalisation.
I say recent, because we never had this sort of issue in the hay-day of PC gaming.
Games and their services are so tightly controlled and restricted according to your region, that any sort of global movement on behalf of the gamer is not only discouraged, it's essentially prohibited.
Region coded discs, locally restricted servers, region controlled content, region coded content and much more prevents the freedom of movement between countries.
Made your account in the UK on Xbox Live? Don't worry, you will still be restricted to the UK server and content, long after you've moved elsewhere. And no, we won't let you change your country.
Bought a game in the the US while on vacation there, knowing it will work because there's no region coding for PS3 games? It's okay, you can buy it, but if you don't have a US PSN account, you won't be able to get any DLC for it.
You're an ex-patriot living in a foreign country and don't speak the language? We've got you covered. Xbox Live, PSN and the DLC provided will ONLY ever be provided in the local language, ensuring your gaming experience is marred by sudden shifts in language when the DLC kicks in, or ensuring that you never buy any DLC or games from that country.
And we will make sure not to actually tell you any of this, so the only way you'll discover it is through expensive trial and error.
Do you really like this special content? Too bad, that's only for this region.
Geo-blocking and region coding is important for financial reasons, yet this doesn't translate to DLC, which essentially should be the same everywhere. There is no reason for keeping an unflexible system, that penalises you, simply because you've moved to a new country.
Is there a reason for this gross restriction against the freedom of movement? As gamers we've come to accept that the US will generally receive the best that gaming has to offer. Fine. We dealt with that a long time ago. But this restricton on the market and services itself seems an archaic system that should have died out 10-15 years ago.
(Username should be Mister Inveilger, but website won't let me change it)
Mister_Inveigler
It seems to me that the recent video game industry is fearful of globalisation.
I say recent, because we never had this sort of issue in the hay-day of PC gaming.
Games and their services are so tightly controlled and restricted according to your region, that any sort of global movement on behalf of the gamer is not only discouraged, it's essentially prohibited.
Region coded discs, locally restricted servers, region controlled content, region coded content and much more prevents the freedom of movement between countries.
Made your account in the UK on Xbox Live? Don't worry, you will still be restricted to the UK server and content, long after you've moved elsewhere. And no, we won't let you change your country.
Bought a game in the the US while on vacation there, knowing it will work because there's no region coding for PS3 games? It's okay, you can buy it, but if you don't have a US PSN account, you won't be able to get any DLC for it.
You're an ex-patriot living in a foreign country and don't speak the language? We've got you covered. Xbox Live, PSN and the DLC provided will ONLY ever be provided in the local language, ensuring your gaming experience is marred by sudden shifts in language when the DLC kicks in, or ensuring that you never buy any DLC or games from that country.
And we will make sure not to actually tell you any of this, so the only way you'll discover it is through expensive trial and error.
Do you really like this special content? Too bad, that's only for this region.
Geo-blocking and region coding is important for financial reasons, yet this doesn't translate to DLC, which essentially should be the same everywhere. There is no reason for keeping an unflexible system, that penalises you, simply because you've moved to a new country.
Is there a reason for this gross restriction against the freedom of movement? As gamers we've come to accept that the US will generally receive the best that gaming has to offer. Fine. We dealt with that a long time ago. But this restricton on the market and services itself seems an archaic system that should have died out 10-15 years ago.
(Username should be Mister Inveilger, but website won't let me change it)
Denathen
With all the game sequels that have been coming out there is one that I have been waiting to hear about but it never seems to come up. Where is Half-Life 2: Episode 3? Its been quite some time since I beat episode 2 and I have been waiting patiently for the next installment. I don't see anyone else asking so I thought I would. Have you head any news about episode 3 or are you just in the dark as I am.
P.S. Adam, Morgan, Abbie, Matt you guys rock as does everyone at G4.
P.P.S. What happened to Sterling & Patrick?
ImmortalKing88
ok, so since theres alot of talk going on about halo reach, im not gonna ask a thing about it, i would like to know, what they are planning on doing after halo, whats going to be their next big hook, if any, halo was such a massive franchise, and im just curious as what they are going to do to not necessarily top it but catch people when they all will be focused on the obviously huge release of halo reach
HAMMERCLAW
Since everyone and their pet hamster already HAS a PS2, who exactly does Sony thing will buy their clunky add-on?
CptMurphy
Sony appears to be seeking a patent for a device that would allow PS2 backwards compatibility on the PS3. Considering all the SKU changes in the first few years of the PS3's life: the inclusion initially of hardware emulation, which was dropped for software emulation, and then the removal of all but PS1 emulation; what are your thoughts on the possibility of Sony now wanting to market a device to allow hardware emulation for the PS2 on the PS3?
HumanGiant13
I was wondering since Steam is coming to the PS3 for Portal 2 if Valve is going to update other games. I was wondering specificly about Team Fortress 2 because I think it is a great game on the PS3 even without all the bells and whistles that they have on the PC version.
Reximus Prime
I m not sure if I m a dying breed, but I mainly enjoy the story driven single-player portion of a game. I may try a multi-player match once in a while, but I don t find it as satisfying experience as the storied campaign.
That being said, it seems multi-player is where game studios look to lengthen the success of their titles. Games such as Halo 3 and MW2 have very rich multi-player sections, but also have shorter single-player campaigns from past games in their franchises. Other franchises such as Uncharted, BioShock, & Assassin s Creed are beginning to introduce multi-player sections that I think may eventually lead to a detraction from what has made the franchises successful, which is the single-player story.
I feel that if too much development (and disc space) goes into the multi-player aspect of the game that it will ultimately lead to shorter single-player campaigns or simply, a lackluster single-player experience.
Do you think that multi-player is restricting single-player campaigns from being fully realized? Do you think this will eventually lead to a separation of these two sections into different purchases (or downloads)?
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