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PAX 2010: Bungie Panel

DTucker
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Posted September 6, 2010 - By Donell Tucker


This might be the last time the team at Bungie do a Halo panel at PAX, so before we say farewell to the Halo franchise why not learn how Halo: Reach was created from scratch. Find out what the developers, at Bungie, had to go through to put together the single player campaign and designs for the multiplayer levels. For anyone who wants to get into development side of the gaming industry, watching this panel is a good place to start.

PAX 2010: Bungie Panel »


PAX 2010: Bungie Panel
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