Our own Kevin Kelly has beaten Halo: Reach. I know. What a jerk. But before you track him down and attempt to beat details out of him with a wet noodle, you should know that he can’t officially talk about the game in its entirety until his review. However, he was kind enough to put together a little campaign preview of two missions from somewhere around the midpoint of the game. Here’s a snippet of what Kevin had to say about "Nightfall" and "Tip of the Spear":
“You'll notice a more than coincidental similarity between this level and the 'Truth and Reconciliation' level in the original Halo, which was an intentional decision on behalf of the design team. However, what that original level didn't have were enormous, tusked beasts indigenous to Reach roaming around. These are Gueta, and they are nasty. While not the smartest creatures, they'll charge you and do significant damage if you get too close. Of course, like nearly everything else in the game, they can be killed ... or you can try your luck at sneaking past them.”
So put down the pitchforks and read Kevin’s full Halo: Reach campaign preview here.