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Comic-Con 2010: Bungie Reveals Halo: Reach's Forge World, New Firefight Modes And More

JGaskill
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Posted July 22, 2010 - By Jake Gaskill


 

Comic-Con 2010: Halo: Reach ViDoc - Forge World Trailer »


 

In addition to announcing a new limited edition Halo: Reach Xbox 360 bundle Bungie revealed new details about Reach’s next iteration of its in-game editing toolset, Forge 2.0, some newly announced Firefight modes, armor abilities, and more during their Comic-Con 2010 panel.


Building on the already robust features of its Forge editor, Bungie has taken the toolset to a whole new level, and the result is Forge World, a massive interactive space comprised of five connected maps where up to eight players can build, create, and share maps using Forge’s robust and intuitive creation capabilities.

Bungie also revealed Reach’s Versus Firefight mode, in which teams of two players battle against each other as either Elites supported by Covenant AI or as Spartans. They also showed off Gruntpocalypse, which, as the name suggests, pits you against a never-ending onslaught of those adorable little bastards.

We’ll have a hands-on preview of the new modes and features for you shortly, so stay tuned.

Should the need arise, feel free to E-Mail me your tips, suggestions, and/or personal philosophies, or follow me on Twitter.

Comic-Con 2010: Bungie Reveals Halo: Reach's Forge World, New Firefight Modes And More
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