Review: Hot Shots Tennis: Get a Grip "Fun, But Starts Off Shaky"

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Posted July 1, 2010 - By Sterling McGarvey

Review: Hot Shots Tennis: Get a Grip

Is it fair to console moping Roger Federer fans with a cute cartoon player? I'm not sure, but Sony's got its handheld title timed up with one of the world's biggest tournaments. Hot Shots Tennis: Get a Grip brings all of the fun of the 2007 PS2 game to the palm of your hand. That includes the character customization and cutesy presentation that the Hot Shots games are well-known for. Scott Alan Marriott got quite a grip on the new game. Here's a sampling of his musings:

"Once you get a few matches under your belt, you will begin to appreciate why the developers included so many on-screen visual cues. They provide immediate feedback on what you are doing right or wrong, and as you progress in your abilities, you can turn these indicators off. There are also two additional camera angles that bring the action closer to your character, should the default perspective prove too distant. Factor in the attribute differences between characters, and the ability enhancing powers of the right gear and clothing combinations, and nearly all of the initial problems disappear once you, ahem, "get a grip" on the play mechanics."

Ready to step onto the cartoon court? Read Scott's review to find out more about Hot Shots Tennis: Get a Grip!

Review: Hot Shots Tennis: Get a Grip "Fun, But Starts Off Shaky"


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