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Torchlight MMO Details Revealed

sjohnson
11 Comments

Posted June 30, 2010 - By Stephen Johnson


Torchlight

Torchlight  took the gaming world by surprise last year: No one really expected the bargain, downloadable PC game with the Diablo feel to be among the best action-RPGs ever made, but it was. Today, we learned the first details of the Torchlight MMO.

The upcoming issue of PC Gamer has a full rundown on the game. Runic Gamer president Travis Baldree spoke to the magazine, saying, “our vision is to have an MMO that plays as close to single player as we can get it. It will have the same focus on relatively fast action: carving your way through hordes of monsters with a large number of hugely devastating skills. The game has to be solo-able, but players will have to have skills that make them useful in a party and make them work together.”

We don't know a whole lot of details, but the game will be free-to-play, with a for-pay item store... a store, by the way, that the president of Runic wouldn't use.

“I will never, ever buy a microtransaction item,” he says. “I’m that kind of player. And the game has to be enjoyable for me, too. We don’t want our monetization stuff to offer ways to skip the game because the game is boring.”

I'm reserving judgment on this game. Sure, Torchlight was amazing and Baldtree is using all the right words, but the revenue stream of the MMO makes me a bit nervous. If you can truly play just as well without buying anything, why is anything on sale in the first place? Personally, I'd rather pay a single price -- either in subscription form or as a lump sum at retail -- for a full game, rather than only get part of a game, and have to buy the rest piece-by-piece. Perhaps offering a platinum plan for gamers like me would make sense?

What do you think? Any Torchlight fans out there waiting for this MMO? What do you think of the micro-transaction model?

Torchlight MMO Details Revealed
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  • chimeragorgoth

    Well if want an honest opinion.Here it is.

    I have ALOT of enthusiasm for Runic, Bioware and Betheseda right now.With companys like Id and valve with so many solid products coming out in this economy who can afford em all?

    Torchlight as a MMO will attract a healthy player base im sure.My concerns though as follows:

    -The Standerd im sure people are awesing over at the moment is skyrim.The realistic approach to graphics towards a fantasy game in today's market is almost horrendassly overlooked as oppossed to games like COD or battlefield 3, even the new tomb raider.The point being i hate overly cartoony games to begin with.Immersion and atmosphere mean alot to me in regards to solo base play.That's just the way it goes.Game illeterits and non gamers dont get that the geeker's passion towards fantasy games is the expected 3-500 hours of game play to go alongside of it, im so tired of these milk you for your money products that translate to 20-40 hours of game play that dependent on your skill or familiarity of what your play halves that and at 50-70 w tax a shot thats just too annoying a hobby to be that expensive.Torchlight has its own feel it really needs a graphic overhaul look.1st person wud be a AWESOME addition to the simple playstyle of torchlight.The concepts are solid and with the currant line up of class's there's plenty to expand from say 2 or 4 more additional class's.I hate the trinity of tank, healer, stealth and mage-why? Class's are cookie cutter too often.The whole math based cieling of level capping towards a progression of levels is too exploitive in most games hence stats and loots.Griknse into geting "set loots" just to make an auctionhouse system work that ten again unbalences the entire meaning of play on a coin basis, which ironically beckons the reality you dont have enuff to spend your coins on in game which is the only reason the auctionhouse exists, but when the price is set by the player base who wants to bother with it?I hate and laugh at these kind of games-for example micrometrics there is a way to min the min/max scenario wo a math cieling so long as the progression is point earn, point buy, the quests are random and the drops are random 250-260 hours of content that's recyclable without an end to play through.Hence no leveling, items that have a point attachment adjust the length of time you play towards how often you can spend an earned point towards progressing a toon works MUCH better in regards to long it takes to get one.This also ensures doing quests instead of grinding is something wanted.Items that drop stats as the items requires stats ensure you never have outrageous stats and ridicoulous modifiers towards keeping the game balanced with once you work towards reducing that stat by hundred % determines how many items you can wear(a broadsword requires 30% brawn, you got 70% left to play with towards trinkets and armour that require Brawn)of that stat base variety.Hencwe customizing your loots or gear in diffferent ways to be upgraded insures items feel personal.Hence a epic or rare that had 100 rating wud add
    100 hours of gaming to get arounf to spinding 1 earned point towards progressing your toon as oppossed to the 1 hour required before you started collecting items and gear.

    Anyways the point being made that a more serious game as oppossed to a goofy one wud be good.

    I have high hopes for future Torchlite games and fantasy games in the future-play on dudes! grins.

    Posted: September 12, 2011 8:52 PM | Reply | Report
  • hoof_hearted4

    hmm if its free then why not. its the same reason ill be looking into Vindictus, cause its free, so even if ti sucks or i dont like it for whatever reason who cares...if i can have just as much fun not having to buy things in game with real money, they whatever, i just wont buy things....if it turns out the game sucks without buying things, then ill just go back to playing the original...either way you cant lose just by trying it out....im not a pvp person in mmos anyways, i pretty just go all solo till i get bored (again idc if i get bored since its free, i wont feel compelled to play it haha) though if i have friends playing it (which i dont have any who will get this) then ill do coop with them (off topic, but im pumped to do coop with friends in SWTOR)

    point of the story is Torchlight is a great game and for $20 you will get your moneys worth, even if you end up not liking it, its still a good deal and is something you can always try again later or play at intervals and progress your character! :)

    Posted: July 1, 2010 1:54 AM | Reply | Report
    hoof_hearted4
  • oldguy45

    I have played Torchlight since it became available and I think the appeal may be that you get what you pay for and it is not an expensive game to buy. It is even on sale at this moment. It looks like Diablo because it is from a Diablo developer. The game play is quite relaxing even through intense play areas. The story is fun, the pace is relaxed and if you want to you can stop playing and fish for items, some very unique. If the MMO plays even close to the single player version currently available it will be great fun. Even better if it is free AND your friends can join you. Even if it is overshadowed by a new version of a game some of us are waiting on, what a great way to spend the time. Better than not playing and knocking it here.

    Posted: June 30, 2010 7:47 PM | Reply | Report
    oldguy45
  • Bigsampson

    The first commenter is a tool

    Posted: June 30, 2010 6:40 PM | Reply | Report
  • Bigsampson

    The first commenter is a tool

    Posted: June 30, 2010 6:39 PM | Reply | Report
  • JDoom2

    I love Torchlight and am very intrigued to see how an MMO in this world would be. It would be interesting to see them expand on this universe. For anyone waiting for Diablo 3 or if you are a fan of Diablo style games, you should definitely give this game a try.

    Posted: June 30, 2010 4:55 PM | Reply | Report
    JDoom2
  • 2ply

    I have every bit of faith in this game as an "MMO" (single player was a great dungeon crawler), but not so much with the choice of Perfect World Entertainment handling the cashshop..

    I've played PWE's other games in the past and know how they opperate, it's not a pretty sight, they start out reasonible and actually free but as time goes on it becomes more and more impossible to play without spending any real cash. The community around their games also like to inflate prices to the point of needing to buy the cashshop currency, or you'll be totally useless and shunned.

    Posted: June 30, 2010 4:39 PM | Reply | Report
    2ply
  • Warden626

    Firstly to anyone who has not yet played this amazing game Steam has it currently on sale for $5.00 as part of their Perils of Summer Sale for the next 18 hours.

    As for a Torchlight MMO I'm all for a more expansive experience which is what this sounds like. The idea of Free-to-Play is likely the future of all MMO's given how successful many of them have been. In fact WoW Lead Designer Tom Chilton recently stated in an interview with PC Gamer that, "If another game comes along and blows us away it may not make sense for us to have a subscription fee. Or even further down the line, when we have another MMO out."

    So it seems just a matter of time more so than anything else. After Bioware's Star Wars: The Old Republic is released and Blizzard responds with their "secret MMO" the way we pay for our games might very well change.

    Posted: June 30, 2010 3:41 PM | Reply | Report
    Warden626
  • The Emperor's Champion

    Cool. I may actually play the Torchlight MMO.
    I hate most MMOs and think it's stupid that they charge $15/month.

    The only exceptions are D&D Online because the mechanics are fantastic and it's free now (but the world sucks so I don't play it), and EVE Online because my friends pay for/play my account (meaning it's free and I'm progressing even when I can't get online) and EVE is the most complex game EVER and just about the only starship game worth a damn.

    Warhammer Online has always intrigued me though.

    WoW and Guildwars are just soooooooo boring.

    Posted: June 30, 2010 3:11 PM | Reply | Report
    The+Emperor's+Champion
  • WildfireFox

    A subscription fee?

    Well of COURSE I was asking 'Oh, why can't I pay $10 a month to keep on playing Torchlight?'. It's the only think that's missing from my life.

    Posted: June 30, 2010 3:01 PM | Reply | Report
    WildfireFox
  • Krogoth117

    I will never buy this. Torchlight was just a twist on Diablo and with the third installment coming out sometime in the next 3 years Torchlight will be decimated. I think the only reason it did so well was because of its uncanny resemblance to diablo and the many years of Diablo being gone.

    Its as if we were craving Diablo 3 so bad that Torchlight was an easy substitute.

    So what blizzard game will they knock off now? WoW?
    NO thanks, I will play the Original they base their games off of. Considering WoW is updated regularly.
    Only MMO I will switch to is SWtOR, even then I might go back to WoW if SWtOR is lacking the quality WoW has.

    Posted: June 30, 2010 2:54 PM | Reply | Report
    Krogoth117

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