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Microsoft and Lionhead's episodic Fable II experiment was phenomenally interesting. They broke up the game into chunks, giving the first one away for free. If you wanted more, pay up. You'll be able to do the same thing eventually with Fable III, too, which user osubluejacket applauded:
"For all of the people who HATED Fable 2, this would be PERFECT for you. So you hated the second one? No big deal, download the first part of the third one for FREE and see if they 'fixed it'. If they did, you can buy more, chapter by chapter, or you can go buy the full retail copy."
There doesn't seem to be a downside here. I'd love to see more games embrace this. You?
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Comments
Displaying 1–9 of 9
RPG-fan
As long so there is always an option to buy the full retail copy then I don't mind with the episodic downloads.
V_Translanka
Episodic seems too close to this site's own First 15 Minutes videos...I mean, the demo for Fable II was basically that (and it did not make me want to play the rest of the game)...It could work, but a lot of the time the beginning of a game is the boring tutorial bits that's still telling you what's what and how to play...So I guess it just depends on the game...
chris0824
i wouldn't mind, but my hard drive is running out of memory and i am already having to delete stuff just get more stuff. i might get a 250GB drive and transfer it but I would be happy with the disc more because of my issue. other than that i would love episodic games
lucidity
Where is cmdluke and his repertoire of misinformation now?
DreamingDarklyRobin
I don't care, just make a good game, I don't need demos or free episodes. If a game looks bad it probably is, and I've gotten pretty good at spotting bad games.
Da Las Icon
This seems good for us and they still complain, humanity is lost.
Jackal904
It's a great idea just as long as you don't end up paying more than 60 bucks for every all episodes. And while this is great for the consumer, I imagine developers will lose a lot of money with this system.
DevilishBoredom
God I hope this isn't the road taken by the industry. Just give me a regular demo like it's always been. If the game seems worth my cash, i'll throw it down and play the full story at my leisure, not "when we decide to put out the next bit". Extra dlc bits afterwards, i'm fine with that, I just don't want to have to wait to get the core story.
Doug Otto
It's a very interesting plan, one that's ambitious yet safe. Many financial plans have been pushed by developers with a boat-load of ambition, but what set's this idea apart, is that it's very stable and simple. No flashy contracts, just a win-win situation.
Displaying 1–9 of 9