Contra holds a very special place in a lot of our hearts, and when corporate shenanigans and licensing deals muck around with continuing that love, we don't like it. Luckily, the game doesn't care and it plays exactly the same way. Alexandra Hall checked out Hard Corps: Uprising at E3, and she found Contra lurking just beneath the surface:
"Didja assume that Hard Corps: Uprising was a follow-up to 1994’s Contra: Hard Corps? I sure did. Seems it ain’t so, though, and not just because of the naming issue. Hard Corps ’94 was defined by under-developed stages and frequent, apocalyptic boss fights. In contrast, E3’s Hard Corps: Uprising demo featured a very long and varied playfield, punctuated with a handful of modest mini-bosses. For my money it felt a lot closer to 1992’s Contra III than 1994’s Hard Corps."
Check out the rest of our E3 2010 preview of Hard Corps: Uprising.