After two not-so-awesome games based on "Bay-formers," Activision has taken the initiative of crafting another title that utilizes the Transformers license. With Transformers: War for Cybertron, High Moon Studios has composed a third-person shooter that puts you in the circuitboards of both Decepticons and Autobots. And according to Matt Keil, the results are a decent campaign, but multiplayer is the real hook for this one. He elaborates:
"Model gripes aside, you can assign weapons, abilities and perks to your created character, many of which must be unlocked by earning experience points during online play, Modern Warfare style. Much of the strategy in the online play comes from the participants’ choices of abilities, which are well-balanced to counter one another. It’s like Rock, Paper, Scissors, as a spy-like Scientist can be busted by a cloaked Scout, but the Scout might be left exposed by a cloak-destroying turret. That’s just one of several examples of how each class strength and weakness can be augmented or exploited."
I'm not nearly as big of a Transformers fan as Matt, but even I'm thinking about logging in some playtime on Cybertron. Are you? Read Matt's review to learn more!