Given how hard Sony was pushing both 3D and PlayStation Move at E3 2010 as the future of gaming, it wouldn't be shocking to expect most games the company's publishing to include support. Eat Sleep Play co-founder and Twisted Metal designer David Jaffe addressed questions about whether the newly announced Twisted Metal reboot would include both technologies when released next year.
"[Adding] 3D [means your game] has to be 60 frames [per second] and we are not," said Jaffe on Twitter. "We are gonna be rock solid stable but not 60. Move and Twisted don't seem a great fit."
Given the rabid fan reaction to the announcement of a brand-new Twisted Metal (myself included), it's encouraging to know that Sony's not forcing both initiatives on its developers. Twisted Metal has a ways to go until development finishes, however, so there's always a chance things could change.