This game is going to be big... and little: LittleBigPlanet 2 aims to provide gamers with a full-on game creation platform as well as a platforming game. Alexandra Hall got the chance to check it out at E3 2010, and she says:
"The increased versatility of the game engine will probably turn out to be the game's single largest improvement. Before launching into the live demo [Alex] Evans showed a video that demonstrated a few of the game-creation possibilities enabled by the new tools. Among others I noticed a side-scrolling space shooter, an arcade-style overhead racing game, an Arkanoid clone, a Space Invaders tribute, and a surprisingly close recreation of Puzzle Bobble. Creating much of this would have been impossible with the original game's tools. As Evans noted, 'It's not just about platforming anymore.'"
Check out the E3 2010 LittleBigPlanet 2 preview!