BioWare Hiring Multiplayer Programmers For Mass Effect Project


Posted June 1, 2010 - By Jake Gaskill

BioWare Teases More Free Mass Effect 2 DLC

BioWare is on the hunt for programmers to help bring multiplayer into its acclaimed Mass Effect series. The news comes via a job listing from BioWare Montreal, spotted by Cinema Blend, looking for multiplayer programmers to “ensure the game engine and game systems work reliably and efficiently in a multiplayer environment.”

The listing goes on to mention a series of jargon-rich job responsibilities including dealing with network latency, de-synchronization of data, and packet compression, all of which I’m guessing are components responsible for ensuring that the game doesn’t explode in disc trays.

BioWare announced back in February that gamers should expect “something far-reaching from Mass Effect” to arrive in early 2011. A multiplayer-supported Mass Effect 3 would certainly meet this description, but EA is remaining expectedly quiet about this possibility. I asked EA about the job listing, and a PR representative fired back this understandably cryptic response:

“Mass Effect is a rich, dynamic fiction designed as a trilogy. The team at BioWare is working on new downloadable content for Mass Effect 2 and are in the early stages of Mass Effect 3 development.”

Given that Mass Effect 3 is only in the “early stages” of development, it would be mighty impressive if BioWare managed to deliver the game within a year of Mass Effect 2’s release, especially if they plan to include a multiplayer component. Perhaps BioWare has plans to release a multiplayer-centric batch of downloadable content for Mass Effect 2 as a sort of testing ground for the kind of multiplayer component they would like to include in ME3.

We’ll hopefully find out a little more about all of this from BioWare at E3, so don’t worry your pretty little Shepard-loving head about it.

Source: Cinema Blend (via Eurogamer)

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BioWare Hiring Multiplayer Programmers For Mass Effect Project


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