Anyone who was born in the last 30 or so years is pulling for a decent Transformers game. The series has such possibility for an awesome interactive experience, and yet it has never been realized. Transformers: War for Cybertron might buck the trend.
X-Play aired a preview of the game, but we've gone even further, delving deep into the Transformers world with High Moon’s game director Matt Tieger. Tieger and Abbie Heppe discuss the War for Cybertron storyline, the game's mission structure, health system, and more.
"It's very reminiscent of the cartoon, generation one," Tieger says of the game's health system. "Which is our prime touchstone for many of the artistic decisions we made in the game."
Check out the video for a look at a Cybertron boss battle against Trypticon, described as the "biggest, most badass Decepticon."