Videos
(47)Screenshots
(53)Cheats and Walkthroughs
(81)

What are you afraid of? I don't mean "oh, well, spiders creep me out." No, I'm talking about the kind of fear that, when applied under the right conditions, can psychologically cripple you. It's the kind of fear one acutely remembers having as a child, back when everything, it seemed, was absolutely real. Especially if an adult said so. I'm a 25-year-old semi-adult who can't walk into the woods in the dark because, years later, I can't seem to get over my experience with the movie The Blair Witch Project.
Alan Wake isn't helping.
Fear is a funny emotion. Who, honestly, would purposely and repeatedly seek out something that terrifies them? And yet I'm compelled, on a regular basis, to seek entertainment that elicits such a response. I've since concluded that there's nothing quite like being scared in a controlled environment, like a movie or a video game. In the moment, the horror is pure adrenaline, visceral and unrelenting, but buried in the back of your head, you know that it's not real; it makes you feel alive.
Fear works best when it's working with existing emotional material. It's an emotional multiplier. To someone who doesn't mind spiders, Arachnaphobia is just another thriller, perhaps creepier than your average flick. To someone with a deep-seated fear of eight-leggers, however, it's a completely different story, a realized nightmare. In that scenario, it would take someone with a certain penchant for perpetuating masochism to seek out and watch that movie. I don't have a problem with spiders, but I do have a problem with the woods, especially ones set in the dead of night, full of alleged supernatural spooks.
Sounds a bit like Alan Wake, doesn't it? Alan Wake, as I soon discovered after popping the disc in, preys on my darkest fears.
Maybe I should explain the reason The Blair Witch Project had, and continues to have, such a profound impact on me, the best that I understand it. The Blair Witch Project was released in 1999. I was in eighth grade. The movie's credited with laying the groundwork for the now-regular marketing tactic of viral marketing. The Blair Witch Project was marketed as something real, a collection of tapes found by three kids who went into the woods and never came back. There were supporting "documentaries" made to back up these claims. To an ordinary person, they may eventually come to the conclusion even Hollywood wasn't in the business of selling tickets to a documented murder by an alleged witch.
Well, I was in eighth grade. It doesn't matter if it was real, it was scary as hell, set in an environment not exactly foreign to me in the Midwest and that's all the "real" that was needed to invade my mind.
The Blair Witch Project cost me almost an entire summer of late night sleep. I'd find ways to stay awake until the sun would finally poke out its head, finally putting the night to rest. What freaked me out about The Blair Witch Project wasn't what appeared on the screen but off -- specifically, it was the ingenius use of off-camera audio engineering to create skin-crawling, unknowable dread. My bedroom window faced the backyard and because my parents refused to pay to keep the A/C on all night, the window needed to stay open to help keep the house cool. That cracked window was also an open door for outside noises to worm their way into my head and refuse to leave. Just as sleep would be approaching, a squirrel would cross our backyard, snap a twig and turn my body morbidly stiff.
I say this while acknowledging The Blair Witch Project remains one of my favorites, a film that introduced me to the power of movies and, I'm guessing, laid the groundwork for loving horror.

Which brings me back to Alan Wake, a video game which I doubt had very little influence from The Blair Witch Project, but it shares two very distinct things in common with the indie horror flick: a supernatural forest where most things are hidden in darkness and terrifying audio work. Those elements are keyed into my lingering emotions from The Blair Witch Project, so it's not hard to imagine how Alan Wake might affect me at night, alone, a little buzzed, the in-game forest swirling with invisible rage and noises. Remedy Entertainment clearly spent an extraordinary amount of time ensuring the presentation in Alan Wake was top-notch and when they want to ratchet up the tension, it hits me ten-fold.
Alan Wake won't have the same impact on everyone. My fears are unique, but it speaks to the profound ability for fear to multiply, spread like a disease. When something in Alan Wake reminds of The Blair Witch Project, my mind quickly flashes back to that summer, the moments in the movie that struck hardest -- hearing one of the kids scream in the woods, supposedly being tortured by the witch -- and I tense up everywhere. The controller drips intently with sweat, my eyes dart around the room and I try to invent a reason to pause the game and load Facebook for a moment of visual distraction.
Playing Alan Wake means re-opening a barely-scabbed wound in my emotional fabric, one I'm consciously aware remains relentlessly irrational in the face of semi-adult logic, but I do it.
And I love it.
Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.




Comments are Closed
Comments
Displaying 1–20 of 22
122
RookieBrawler
Fear?
Only a pitiful amount of things truly frighten me to the extent Patrick describes. Ironically, I am terrified of spiders. But if there were a videogame that scared the poop out of me, it would have to be "The Legend of Zelda: Majora's Mask". Modern games like Deadspace, Bioshock, and Resident Evil rarely ever even startle me. The errie darkness and monsters that pollute Termina are much worse. Especially those 4 giants that sing-talk in alien language.
...
Dang, now I am creeped out!!!
Brad_Grenz
You know, I love the woods, especially at night. Taking long drives through the country in the dead of night is my idea of a relaxing time.
I will admit, I once went on an afternoon drive around some old logging roads in the coastal range here in Oregon and got my car stuck in a patch of snow on the road Spring had yet to melt. I spent a few hours trying to free me car, digging out the wheels or trying to lever it out of the rut with a big limb, but nothing was working. I started trying to walk out but realized I was going to lose the light before I could make it back to the main road. So I resolved to stay with the car for the night and walk out the next morning if I had to. I wasn't that concerned about my safety or survival. I had matches, a knife and I'd found a source of water nearby to drink. I also had lots of gas so I could run the heater to keep the car warm if needed.
But I couldn't keep the lights on for fear of draining the battery too far. I remember becoming very frightened all of a sudden in the middle of the night after trying to sleep, fitfully. I was seized by the sudden, irrational fear that at any moment Bigfoot might emerge from the tree line. I didn't really believe the gentle Sasqatch, should I encounter him, would hurt me, I think my fear was existential. Would I be able to successfully integrate the knowledge that such things exist, or would I be driven mad by an unsuspected truth?
But I didn't see or hear anything all night. The next morning I was able to free my car and drive home. I felt lucky I was prepared as I was and made it home safely, but now I'm more glad I didn't have Patrick Klepek with me that night, because it sounds like he would have been pretty freaked out.
randomamber
Fear is such a powerful emotion and, in my opinion underutilized in most media.
In our culture, so much of our consumerism is based on exploiting our fears, and yet artists that work in film don't seem to understand what is terrifying in a true and lasting fashion as writers seem to. Film makers equate horror with pain and suffering (and blood, lots and lots of blood), while I think most enduring horror is more psychological in nature. That is why writers can evoke such vivid emotional responses, because they tap into the heart of our fears by allowing us, the readers, to create our own nightmares.
All of the reviews I have read (12 in total) of Alan Wake seem to concur that this is what they got right. I for one, am looking forward to being thoroughly scared without being totally grossed out.
jungleman67
i live near sleepy hollow
Ewoc
@Patrick Klepek
You know.. It's ok, because I am supremely (maybe even call it a phobia) scared of Japanese Horror. I know most and if not all the american remakes where very stupid to most people, but it scares the living hell out of me. Just thinking of a little long haired girl crawling up at me or just standing at a crack door keeps me up most nights trying to shove it into the back of my head. Hence the love of the Silent Hill Series and at least the pee-my-pants/deathly frozen still moments in F.E.A.R. I think when we go head on with games that challenge our most dreaded fears, is that it's not that we are enjoying the pain, but the fact of needing to beat it so we can feel safe again. EVEN THOUGH we could just turn off the game and leave it be, there's something in us to keeping pushing it to the end.
Ewoc
@Patrick Klepek
You know.. It's ok, because I am supremely (maybe even call it a phobia) scared of Japanese Horror. I know most and if not all the american remakes where very stupid to most people, but it scares the living hell out of me. Just thinking of a little long haired girl crawling up at me or just standing at a crack door keeps me up most nights trying to shove it into the back of my head. Hence the love of the Silent Hill Series and at least the pee-my-pants/deathly frozen still moments in F.E.A.R. I think when we go head on with games that challenge our most dreaded fears, is that it's not that we are enjoying the pain, but the fact of needing to beat it so we can feel safe again. EVEN THOUGH we could just turn off the game and leave it be, there's something in us to keeping pushing it to the end.
dbeam308
For whatever reason, even I can't explain, for the longest time I would get real short of breath if I got too close to the tracks in a subway station. Not so much worried about falling in and getting hit by a train, but more concerned with the legendary 'Third Rail'. (Legendary in my mind at least).
It's not really a concern of mine anymore. But about 10 years ago, a friend of mine shoulder-checked me one time towards the tracks in a "Metro" station in Montreal and I damn near fainted.
In the same vein, if I was ever in a situation akin to the 'Butterfly Trial' in Heavy Rain, I don't think I'd make it.
SirCitadel
bears. and clowns. and bears dressed like clowns. bear-clowns.
Wozman23
Fear of the dark, fear of the dark
I have a constant fear that somethings always near.
Lord_Ruinous
The only thing that really terrifies me is oblivion.
ratent
I spent my childhood in German suburbs. Typical Euro cottage-style houses and castles scare the crap out of me still.
MattmanX311
Hallucinogenics made that movie a little more intense....
PotRoast
Ghosts scare me and since Klepek is so pale he could haunt his own house, he gives me the creeps too.
cmdluke
BTW, we really need more articles like this here on the Feed.
Baxter
The key to Blair Witch's suspense was built on what you didn't see and what you don't know happened. (Which is one of the reasons why the sequel sucked.) For me, it was all about the mythology that they established so well with the pseudo-documentaries that aired on SciFi. It laid-out the atmosphere so well, that some people thought it was genuinely real. By the time you got to the film, it really drove it all home.
I still remember waking up in the middle of the night and seeing the shape of my ceiling fan, startled for a brief few seconds because it looked like the cross symbol from the movie. You know a movie had a visceral effect on you when you're experiencing things like that.
blueboykc
the thought of ghosts scares me..and i dont understand why...by all accounts ghosts cant physically harm you..
i do live right across the road from a graveyard with ppl i knew buried in it..it can be unsettling at times if i think about it..
TangoAlphaLima
I think the reason that The Blair Witch Project worked was because it played on fears common to all people. Fear of the dark, fear of being lost, and fear of the unknown. I mean, this was a horror movie in which the antagonist doesn't appear until the end, and even then only briefly flashes across the screen. That is uncommon for the industry and still amazes me.
supermancd
I remember having a similar experience when I saw the Blair Witch Project. I was tricked into believing that what I was seeing on screen was real, and it had left me scarred in pretty much the same way as Patrick, bone chilling fear is funny that way.
z26mb4027
I love when I actually can connect to these stories. I live just up the road from Burkittsville, MD where the film was depicted to take place.
Some people take the myths very seriously. These people will tell you that all of it is true.
But anyways, I really want to give Alan Wake a try because i'm in the mood for a thriller of this kind.
BONERJAM
I'm the same age as Patrick and saw The Blair Witch at that same age. A bunch of my friends were scared to death by that movie, I on the other hand was bored to death. I had hope that it would be scary but it wasn't at all at any point. I'm really surprised anyone ever thought that movie was either good or scary. Anyway, I'm looking forward to giving Alan Wake a rent and blazing through the story.
Displaying 1–20 of 22
122