Review: Dead to Rights: Retribution


Posted April 29, 2010 - By Sterling McGarvey

First Look: 'Dead to Rights: Retribution' -- Rebooting The Franchise That Brought You The

Way back in 2002, a game debuted on the Xbox that allowed you to shoot people in the face, throw explosive canisters shoot them (preferably near people's faces), and then fight people, disarm them, and shoot them in the face. And that's when you weren't sending your K9 partner to maul folks. That game was Dead to Rights. Eight years, one awful sequel and a PSP spin-off later, Dead to Rights: Retribution is a resurrection of the franchise. Marissa Meli shot many an anonymous criminal in the face on her way to justice. Weirdly, I like this snippet about playing as Shadow, your deadly canine partner-in-crime:

"Every few kills, Shadow commits something called a “scrotality.” Let your imagination be your guide. More than once, you’ll need to play as Shadow to recover a keycard from an enemy location. Nevermind that this dog, bless his heart, isn’t always smart enough to even bother trotting out of the way of a bullet storm -- he can infiltrate an enemy base and seek out a specific key card. I didn’t buy it in Jaws Unleashed when the shark did it, and I don’t buy it now."

I feel like it weirdly sums up a lot about the game. If you're interested in revisiting Dead to Rights, check out Marissa's review of Dead to Rights: Retribution!

Review: Dead to Rights: Retribution


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