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Rumor: Red Steel 3 To Use Nintendo Vitality Sensor?

JGaskill
8 Comments

Posted April 28, 2010 - By Jake Gaskill

 Rumor: Red Steel 3 To Use Nintendo Vitality Sensor?

Given the poor commercial reception of Ubisoft’s sword shooter Red Steel 2, it seems a bit unlikely that Ubisoft would reveal plans for a third game, but if you feel like picking up a handful of salt and reading on, then by all means.

The French Official Nintendo Magazine apparently included a blurb recently that not only suggested Red Steel 3 was in development, but that the game would support the use of Nintendo’s pulse reading Vitality Sensor. How exactly such a device would be incorporated into a game about shooting and stabbing dudes is beyond me, which is why I told you to grab that salt earlier.

I’ve contacted Ubisoft to see if they feel like clarifying any of this, so stay tuned.

Likelihood of this rumor being true: 34.72 percent

Source: Nintendo Everything

Should the need arise, feel free to E-Mail me your tips, suggestions, and/or personal philosophies, or follow me on Twitter.

Tags: Videogames, Wii
Rumor: Red Steel 3 To Use Nintendo Vitality Sensor?
http://www.g4tv.com/thefeed/blog/post/704292/rumor-red-steel-3-to-use-nintendo-vitality-sensor/
http://files.g4tv.com/ImageDb3/233996_S/Rumor-Red-Steel-3-To-Use-Nintendo-Vitality-Sensor.jpg
BlogThread_704292
  • BlueRectangleOfLife

    You die in real life, you die in the game...wait, what?

    Posted: April 28, 2010 8:03 PM | Reply | Report
    BlueRectangleOfLife
  • X02

    This is interesting in terms of new technology being utilized for the industry. However, I am seriously questioning the usefulness and relevance the technology is to deepening the experience of this game and video games in general. True, I could see its application to other types of games like WiiFit's Yoga or or horror game (I would have loved it for Dreamcast's Illbleed). But honestly, how useful would the Vitality Sensor be for Red Steel? Do they want to see how 'pumped' you are and reward you for it? This just seems like a path a la 'Crank' (Jason Statham movie) that I don't see being successful.

    There's all this tech going into the industry claiming to deepen the whole experience of video games. Nintendo did it successfully with motion control and touchscreen and Sony and Microsoft are jumping in with the former. However, sometimes I feel that companies are relying on and focusing too much on the 'innovative technology' to sell games rather than focusing on making a good game itself, focusing on gimmicks rather than a quality product. Honestly, if I wanted to check my pulse I will buy something at Brookstone. So technology is good but I'll settle for a good controller or mouse and keyboard game any day.

    Posted: April 28, 2010 12:19 PM | Reply | Report
    X02
  • XwingVmanX

    Maybe the game will wait till your calm before it attacks?

    Posted: April 28, 2010 10:58 AM | Reply | Report
    XwingVmanX
  • soldier1843

    why in the world would anyone want there heart rate to interact with a game? An how ( even if this is true ) will the use this in marketing for there new game?

    Posted: April 28, 2010 10:26 AM | Reply | Report
    soldier1843
  • M6000

    wow this game floped again had no idea. guess nintendo has yet to find the killer app for it's system

    Posted: April 28, 2010 10:18 AM | Reply | Report
    M6000
  • Echo5585

    lol i love the arbitrary number for the likelihood of it being true

    Posted: April 28, 2010 9:24 AM | Reply | Report
    Echo5585
  • contactone

    LOL, I just noticed the sensor chopped into the image.

    Posted: April 28, 2010 9:00 AM | Reply | Report
    contactone
  • Ashley_Si

    I'm not a fan of samurai western settings so I didn't get it, and if they change things up again, then it might be worth a look, but I can't really see myself buying a 3rd installment of a failed idea.
    The vitality sensor, I'd guess, could be used to slow time in certain moments of battle if you're calm enough, but since Nintendo hasn't told us all of what it does, there's no real way to know.

    Posted: April 28, 2010 8:53 AM | Reply | Report
    Ashley_Si

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