At the 3D gaming Summit in Los Angeles today, super-producer Jon Landau (he made a little movie with James Cameron called Avatar) had a few words about the importance of 3D in video games. "The potential of 3D gaming is greater than the potential of 3D films," Landau proclaimed. Boom -- Debate over.
Landau, who was instrumental in the creation of (arguably) the first 3D video game, James Cameron's Avatar:The Game, went on to point out that the benefits of 3D won't be only for consumers. Game developers will be presented with new tools to tell stories. "It will accomplish anything that game developers want...and will deliver a truly unique experience that people will be playing in their homes throughout the world.
As far as one of the main hurdles to 3D being adopted on a mass scale, those damn glasses, Landau says he doesn't see the problem. "We have to ask ourselves, 'how can we make glasses an opportunity, and not make them the white elephant in the room?'"
"People wear glasses now. People go to the beach and they wear glasses, and then don't have a problem with it," Landau said. "How do we stylize glasses? How do we make glasses that bring added value to the table? How do we make glasses with a USB port? Or that give additional content or access codes for a game?"
Landau's right in a sense -- gamers will sit around with a pair of headphones on and game all day without thinking about it, and everyone will slip on some sunglasses at the beach, so why are special gamin glasses seemingly such a big problem? Perhaps it has something to do with the past, and the horrible cardboard contraptions you used to have to stick on your face for cheap 3D.
What do you think? Is Landau right here? Are the glasses an opportunity or a problem? Could you envision a time when wearing 3D specs to game would be something you'd want to do?
You'll be able to see Jon Landau's entire keynote speech right here on G4 within the coming couple of days, so keep your browsers pointed to G4!