Crysis developer Crytek have long been known for being on the forefront of gaming tech, and judging from what we’ve seen of Crysis 2 (check out Andrew Pfister’s preview for details), they’ve been hard at work bringing their robust and PC-melting engine to consoles like Xbox 360 and PlayStation 3. So given the amount of time and attention the developer has sunk into harnessing the power of Microsoft and Sony’s machines, it’s hardly surprising to hear that they are also working closely with both company’s and their respective motion-control technologies.
Crytek CEO Cevat Yerli couldn’t say what exactly the developer has planned for Project Natal and the PlayStation Move, but Yerli did tell Develop that Crytek’s CryEngine does support both technologies. In addition to motion controls, Crytek said they are also looking at 3D gaming “very seriously.”
“It certainly adds a lot to a number of games,” said CryEngine business head Carl Jones. “Depth perception in an FPS really changes the game and makes it a lot more enjoyable. I think people are starting to wake up and take notice that 3D is on its way, it’s not long before developers are taking advantage of it.”
I’m still not sold on either the PlayStation Move or Natal at this point, because I just haven’t seen them demoed in a way that really signals to me that they are truly the next step in gaming (The PlayStation Move especially since it isn’t nearly as radical as Natal). Hopefully this will change at E3 2010 when we can finally see what both technologies are truly capable of in terms of their serious gaming potential.