One of the major topics of discussion today is obviously the big announcement that BioShock 2 developer 2K Marin is re-imagining the classic sci-fi strategy franchise X-Com as a narrative-driven first-person shooter. Gamers have been wondering about an X-Com reboot for a long time, but these early details have many eager fans scratching their heads, including reader ZyloWolfBane who brings up a particularly pertinent point:
“Whenever they take a franchise and 'Change' it the series never retains what made it great in the first place...And whats worse is they think they are making the old fans happy while making new ones while in reality they turn off old fans for screwing up a good thing and alienate new players cause they dont know anything about the game's roots, nor would they be able to since its basically a new game at that point.”
This is a topic that has arisen quite often as of late, and I’m actually working on something at the moment that takes a look at this very issue. And while it’s obviously way too early to tell if 2K Marin’s direction for X-Com will turn the game into the next Fallout 3 or send the franchise to its final resting place, I definitely understand why fans of the series are nervous. If it ends up being worth all the worry is another story.