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Be Feedback's Question Of The Week!

Okonoko
63 Comments

Posted April 13, 2010 - By Andrew Pfister

Morning Hangover #71 -- Andrew Looks For Feedback, Patrick Has TV Envy

Some interesting developments yesterday and last night, wouldn't you say? Former Infinity Ward leaders Vince Zampella and Jason West are setting up their new shop with Electronic Arts, the company that just recently announced that they'll be publishing Bulletstorm from People Can Fly, the majority of which is owned by Epic Games...whose Internet, and now television-famous designer Cliff Bleszinski just revealed the first Gears of War 3 trailer on Jimmy Fallon's late night show.

Everything's related, and we want your questions for this week's episode of Feedback. Drop 'em in the comments below.

Be Feedback's Question Of The Week!
http://www.g4tv.com/thefeed/blog/post/703881/be-feedbacks-question-of-the-week/
http://files.g4tv.com/ImageDb3/179287_S/Morning-Hangover-71----Andrew-Looks-For-Feedback-Patrick-Has-TV-Envy.jpg
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Comments are Closed

  • hurrikane_arx

    With the success of modern warfare, do you think its time for developers to become more innovative in how they approach multiplayer? modern warfare 3 (if they make it that is, by "they" i mean whoever has control of the IP) just can' throw in new maps and more guns. isn't there a need for more innovation in competitive multiplayer games than what every other game today is offering? maybe a better reward system? or a type of multiplayer that actually integrates serious team coordination instead of everyone just going on their own trying to level up? thanks and love the show!

    Posted: April 16, 2010 7:34 PM
    hurrikane_arx
  • dbeam308

    Do you think a game based off of Tommy Wisseau's 'The Room', using Quantic Dream's Heavy Rain engine, would be as awesome as I think it would be?

    The Room: The Video Game. It will TEAR YOU APAHT!

    Posted: April 16, 2010 3:12 PM
    dbeam308
  • cerberusOD

    A few questions I have:

    With the recent cuts from Infinity Ward's staff, how long do you think that the whole of Inifinity Ward will last?

    On the subject of those who worked with previous gaming companies, I was surprised to hear that the two who had been originally ousted from Infinity Ward had created a new group called "Respawn". Much to my surprise, I also heard that since he left Tecmo due to the legal battle, Tomonobu Itagaki had recently also created a new gaming group called "Vahalla". Will it become a trend that those who leave a previous company will thus form a new one, and why?

    Ever since 3d technology and TVs came out, I keep hearing more and more about 3d gaming (e.g. Nintendo's 3DS and 3d intergration into games). Is this a step in the right direction towards next gen gaming or will it become a hindrance to the aesthetics that gaming has already set?

    Posted: April 15, 2010 12:00 AM
    cerberusOD
  • Partizan Nazitrap

    In regards to Bleszinski's revelation on late night television, is this part of a new genius in marketing? I am noticing a new inclusion of prominent product placement in television shows rather than during the commercials. Example one: Modern Family and the IPad, with was brilliant because the IPad launch was actually woven into the story line.
    Example two: Family Guy, Peter is the playing Modern Warfare 2, with actual in game footage.
    Example three: Cliffy B and Jimmy Fallon.
    Does this mean games are officially mainstream? Or has interactive entertainment been mainstream since the Wii, or since G4TV?

    Posted: April 14, 2010 5:29 PM
    Partizan+Nazitrap
  • Cr0n3r

    One day I felt like battling a whole bunch of people I didn't know, a.k.a. Online. So I decided to pop in a little game called halo 3. While I was playing all I could hear is 10 year olds cussing and smack talking. So I came to wonder why are parents buying M-rated titles for their kids? Does ESRB matter anymore? So what are your guy's opinion about this? About under-age gaming?

    Posted: April 14, 2010 5:17 PM
    Cr0n3r
  • Darclin17

    With the former leaders of IW waltzing out the door of Activision and into essentially unimaginable creative liberties, do you imagine that the future of gaming is going to lead to the great minds behind the magic that we know to be our past time getting the recognition and freedom they deserve and if so, do you see the artistic/creative side of games succeeding without the analytical/logistics side caging them in.

    I'm reminded of the new Star Wars film and I shudder.

    Posted: April 14, 2010 4:40 PM
    Darclin17
  • Giant_Jawa

    With the movie industry feeling the pressure to crank out 3-D titles, video games for better or for worse are sure to follow. Will this possibly delay the release of next generation of gaming consoles considering 3-D televisions are not in many homes and wont be for the next 3 years?

    Posted: April 14, 2010 3:28 PM
    Giant_Jawa
  • Turbo3487

    With Modern Warfare 3 in pre-production and the continuation of the "bleeding" of Infinity Ward employee's, will the future of COD games be comprimised? Even though what makes a great game is the entire development team, the heads of IW is gone and so are some of the key designers to this great company. Who which i feel are the visionaries behind MW and MW2. This makes me feel like future of Modern Warfare or Call of Duty games is in jeperdy in terms of the feel of the game and the magic that Infinaty Ward has brought to this great franchise.

    Posted: April 14, 2010 3:21 PM
    Turbo3487
  • travis007

    Deadly Premonition

    Posted: April 14, 2010 2:55 PM
    travis007
  • Quantum_Realist

    My question is concerning the future of console development. With the quality of graphics in video games now being better than ever, what do you think will be some improvements in sony, Microsoft, and Nintendo's next generation of game consoles. Do you think they will make standalone consoles, or just develop new accessories or add ons to their existing consoles (e.g. Playstation move, Natal, and Wii motion plus)? Finally, what do you predict for motion control, will it get better and be the basis for future consoles, or do you think Nintendo will go back to the traditional controller?

    Posted: April 14, 2010 2:18 PM
    Quantum_Realist
  • Ankakaz

    With the recent events involving IW and Activision, do you see this as a warning sign for the major publishers to provide more creative control to the studios? If they continue to restrict the creative development of games by making them more "marketable" now that we have seen someone walk away from a major publisher it seems to give them more influence, since there is that threat of leaving the company with limited repercussions (lawsuits aside).

    Posted: April 14, 2010 1:46 PM
    Ankakaz
  • giantgram

    Instead of 3D and motion control, I would love to see advances in AI and physics in games. Just Cause 2 is the latest example of the fun that can be had by just goofing around in the environment. Halo 3's Forge and Garry's Mod for the PC are good examples as well. I would also like to play in a FPS where the enemies had enough sense to use the environment to their advantage. If I am in cover anywhere near an exploding barrel, they should use that. Advanced enemies would be able to take advantage of my reloading if they are close enough.

    Why do you think companies are shying away from these advancements?

    Posted: April 14, 2010 1:11 PM
  • MicrosoftPaysMeToo

    Feedback should be posted earlier. Like noon

    Posted: April 14, 2010 12:49 PM
    MicrosoftPaysMeToo
  • King_Aaron_Moses

    Ummmmm Yeah i know many have discussed that 3D is a wrong turn but what could be the better move. It is going to move somewhere. and 3D is the current movement. I was just wondering if anyone had any ideas besides 3D or the current way of gaming.

    I mean we all wish we just had games implanted in our heads but that's going to be a couple more decades.

    Posted: April 14, 2010 8:53 AM
    King_Aaron_Moses
  • Ian528

    It seems that talent is running for the hills at infinity ward. In the last few days, 9 or more people have left IW and the stream sounds as if it will not be ending. COD seems assured to stay around but Modern Warfare sounds as if it about to tank horribly. With so much talent leaving is it possible for the studio to still move forward. What is the point where a game studio can not recover from personnel loses and must just close shop? Is this the point in the industry where it is acknowledged that there are star players who are real rain makers and what price does it put on those individuals in regards to the group effort that it is to create a good and successful game. And last and most important to alot of gamers, have we just seen the best game of last year become the last good game of that series?

    Posted: April 14, 2010 8:26 AM
    Ian528
  • NDLSCW

    Dear, Feedback staff

    In recent years many in the industry including youselves at the Feedback Blog have begun to talk about the possible future of video games and 3D. On your blogs many interesting opinions on 3D have been given; including one given by a GlaciusXL on the Sessler's Soapbox comments section with which I happen to agree most. In addition to your professional opinion on 3D I am interested about your professional opinion on possible increased color gamut in future displays and it's effects on future video games.

    You have probably seen the recent advertisment by Sharp featuring George Takei and the Quattron LCD display which supposedly has a larger color gamut and less power usage then a normal LCD (if you haven't I have provided some links). You probably also know about possible future laser and quantum dot displays which could also expand the color gamut that can be displayed from the rather small amount currently available.

    Do you look forward to a larger color gamut for many games or do you think that this does not matter, or matters very little? I myself belive that a fuller color gamet will give developers more incentive and ability to give a rich fulfilling atmosphere and meaningful imagery to their video games.

    signed,
    N


    http://www.youtube.com/watch ?v=4hSnAxvRdmY
    http://gadgetynews.com/sharp -aquos-quattron-tv-brings-in-y ellow-fourth-pixel-rgby/
    http://www.hometheatermag.co m/gearworks/207gear/
    http://www.videsignline.com/ showArticle.jhtml?printableArt icle=true&articleId=184425 677

    Posted: April 14, 2010 6:03 AM
    NDLSCW
  • parkerac1

    Sports games aside, is the industry being over saturated with epic story lines throughout multiple titles and endless franchises within the same settings? Are we to expect franchises like Gears of War, Uncharted, and Fable to be stretched, reinvented, retold, and resold like the Mario, Elder Scrolls, and Halo franchises?

    Posted: April 14, 2010 1:51 AM
    parkerac1
  • Giovanni117

    With more and more games having huge launches and enormous marketing muscle behind them, it seems like video games are sneaking their way into places that are not known for having an audience consisting of mostly "Gamers"? With the recent announcement of Gears Of War 3 on Jimmy Fallon's late night show, Dante's Inferno 30 second Superbowl Ad and apparently Red Dead Redemption's future mass market push, "Hardcore" games seem like they are becoming more mainstream. Do you see this trend increasing or are these more isolated incidents?

    Posted: April 14, 2010 12:06 AM
    Giovanni117
  • MicrosoftPaysMeToo

    Do you think Conviction went to far away from it's Splinter Cell roots or do you think this gameplay change was necessary? I personally miss some of the things from the older Splinter Cell games even though it would get repetetive.

    P.S. Will they ever make Brute Force 2?

    Posted: April 13, 2010 11:35 PM
    MicrosoftPaysMeToo
  • bestclipfan

    Good games only rated M???
    The other day I was thinking about all the good games that are coming out and I noticed that every single game that I was looking forward to was rated M. That got me thinking when was the last time that a Triple A title came out that was rated E or T and didn't have Nintendo in it's name. The only titles I could think of were Ratchet and Clank and Final Fantasy and really couldn't think of another title. This made me wonder why large developers are moving away from E or T games. Is it because they feel E or T games restrict story freedom or their ability to make cool action effects? Or is the gaming industry moving in a more mature direction in general? This is not to say that there aren't good games that are rated E or T, it is just that the Triple A games seem to all be rated M. What do you guys think?

    Posted: April 13, 2010 11:32 PM
    bestclipfan

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