Splinter Cell: Conviction Developers Speak


Posted April 12, 2010 - By Stephen Johnson

G4 recently sent Andrew "Glitteratti" Pfister to the star-studded Splinter Cell: Conviction launch party. Although it was dripping with shiny celebrities, they were mere window-dressing for the real star of the evening: The game. Pfister chopped it up with Alex Parizeau, Maxime Beland, and Andreane Meunier to get an inside look at why you'll want to pick this title up tomorrow

Parizeau said he's most proud of the game's versatility, saying:

"We have a game that you can play at your own pace.  If you're a fan of the older Splinter Cell games and you want to take it really tactical, you might ramp up the difficulty, use cover, use the shadows, take down lights. If you want to take a more fast-paced approach, we've given you the abilities and the tools to play the game a little faster as well."

Check out the video for much more:

Tom Clancy's Splinter Cell: Conviction Launch Party Event »

Splinter Cell: Conviction Developers Speak


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