Water, water, everywhere, nor any drop to drink. Of course, if you stop to take a sip during the action of Hydrophobia, you probably are missing the point. In this Xbox Live Arcade game, water becomes your ally as you use it to extinguish fires, spread oil to light enemies on fire, and eventually as a weapon itself. While there's plenty of underwater combat with the terrorists onboard the sinking ship, you'll also have to survive the disaster which consists of three acts each containing three chapters. When it rains, it definitely pours.
The heart and soul of the game is the water, so I spent some time with the XBLA game at PAX East and spoke to developer's senior creative designer, Rob Hewson, to get more insight into the game, the story and what gamers can expect from Hydrophobia. Make sure to put on your poncho, it's going to be wet: