At PAX East 2010 last week, Andrew Pfister got his hands on Prince of Persia: The Forgotten Sands and played the hell out of it. Well, actually he just checked out the game's Water Manipulation feature.
A little while ago, at Ubisoft’s San Francisco offices, I got a first look at Prince of Persia: The Forgotten Sands. It was quick demonstration of the game’s element-based combat system and environmental puzzles (you can read my original preview here). At PAX East, Ubi let the general masses get their hands on a slice of that demo and try out the water-manipulation (you can freeze time, turning water into solid objects you can interact with) themselves. Using my undercover skills and disguises, I slipped into the general masses unnoticed and gave it a run through. For the purposes of this hands-on report, I’ll go back to my first-look observations and see how the playable experience lines up.