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Review: Infinite Space

G4Sterling
2 Comments

Posted March 26, 2010 - By G4Sterling









Infinite Space

When Sega announced its partnership with Platinum Games two years back, it promised that the squad of former Capcom developers would deliver some unique and unusual titles. Since then, gamers have been treated to the likes of MadWorld and Bayonetta, both of which certainly had their share of one-of-a-kind moments. Platinum's third project has been a bit lower key, however. Infinite Space is a handheld JRPG that allows a great deal of tweaking and customization to your crews and starfleets. Jeremy Zoss dove into it for us, and here's what he had to say:

"It’s clear that Platinum Games is one of the most talented studios in the industry. Both MadWorld and Bayonetta were distinct, compelling games with their own quirky identities and boundary-pushing gameplay. Not surprisingly, the studio’s third game, Infinite Space, is just as unique. Like the previous two Platinum titles, Infinite Space is an interesting experiment. And although it’s only a partially successful endeavor, it has a lot of great ideas and a ton of content for a portable game."

If you've been on the fence about checking the game out, read his review, and make an informed decision!

Review: Infinite Space
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Comments are Closed

  • Noble`

    I myself really believe this is a good game. I find myself for some reason comparing it to Skies of Arcadia because of the Ship to Ship battles that was on the Sega Dreamcast and then later on the Nintendo Gamecube. It would have been pretty nice to stray off the star lanes in this game and have more of a free roaming feel but I guess it would have taken more time to put into creating the game and making it a little bit more complex. Infinite space can be very vague at times in trying to explain to you to do certain things and where you have to go. It would have been nice to have some sort of journal or should i say a captains log to look back in case you had gotten lost or pressed a button and skipped a crucial dialog as to where you have to go or do. The difficulty is pretty high in the beginning learning exactly how to effectively use its combat system but once you master it you should find it very easy. In the end I truly have been waiting for a game that felt like Skies of Arcadia and a very good space exploration game on a hand held and Infinite Space certainly delivers that experience. Maybe they can make some thing like this on a console system keeping some of the same dynamics in this game. If you find yourself looking for a new game I highly recommend trying Infinite Space. I rate it 4 and a half out of 5 stars

    Posted: May 13, 2010 7:40 PM
  • celentis

    Ignorant whore.

    Posted: March 30, 2010 6:10 PM
    celentis

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