Review: Infinite Space


Posted March 26, 2010 - By G4Sterling

Infinite Space

When Sega announced its partnership with Platinum Games two years back, it promised that the squad of former Capcom developers would deliver some unique and unusual titles. Since then, gamers have been treated to the likes of MadWorld and Bayonetta, both of which certainly had their share of one-of-a-kind moments. Platinum's third project has been a bit lower key, however. Infinite Space is a handheld JRPG that allows a great deal of tweaking and customization to your crews and starfleets. Jeremy Zoss dove into it for us, and here's what he had to say:

"It’s clear that Platinum Games is one of the most talented studios in the industry. Both MadWorld and Bayonetta were distinct, compelling games with their own quirky identities and boundary-pushing gameplay. Not surprisingly, the studio’s third game, Infinite Space, is just as unique. Like the previous two Platinum titles, Infinite Space is an interesting experiment. And although it’s only a partially successful endeavor, it has a lot of great ideas and a ton of content for a portable game."

If you've been on the fence about checking the game out, read his review, and make an informed decision!

Review: Infinite Space


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