It’s difficult to vocalize just how excited I am about immersing myself in the brutal and stunning world of Rockstar Games’ open-world western Red Dead Redemption. As soon as I start to, I have to fight back a horrific banshee shriek, and while my coworkers certainly appreciate my restraint, it ultimately leaves me unsatisfied and cranky.
So naturally you can understand why I’m a bit frustrated right now, because I’m here to tell you that Patrick Klepek had a chance to get some hands-on time with Redemption during PAX East 2010. Here’s a taste:
"We all tend to casually overlook the fact that shooting thugs in Grand Theft Auto isn't very fun because the rest of the game is fantastic. Red Dead Redemption moves Rockstar's premiere style of game into more baseline competence. Meaning, the shooting is much, much better here and Rockstar has even incorporated some special features to make the shooting even easier along the way."