Just Cause 2, as Jake Gaskill pointed out in his review this week, is a pretty great game. The reason Just Cause 2 works is because Avalanche Studios has crafted an impressive open world that, more impressively, has loads of cool toys to play and experiment with. The story is dead awful. In fact, it's so terrible that I'm considering committing a video game sin that I've never been tempted by before: skipping the cut-scenes and moving right into gameplay. There's no reason to pay attention to what's happening in-between missions because the story of Just Cause 2 is your gameplay decisions. If that's the case, I'm having trouble coming up with reasons to sit through the terrible dialogue.
So, maybe I won't. When's the last time you said "screw it" to a game's story?