By now, gamers are very used to playing a large collection of open world games. From GTA IV to Fallout 3 to Just Cause 2, there are plenty of high quality titles that allow you to make your own story and go about missions how you see fit. But is that enough to make a great game? Such is the subject of this week's Soapbox. The Sess uses his recent experience playing through Just Cause 2 as a jumping off point to discuss the current state of open world games and if they're giving us enough motivation to explore the expanded universe they've created. Do you always go for 100% completion? Or do you need a thread to follow?