
We're headed into the studio this afternoon to record the latest episode of Feedback, but before that happens, we need a little help from you guys. The surprise announcement of the Nintendo 3Ds still has us spinning -- expect plenty of discussion on that front -- but we're looking for some insightful reader questions to spur some debate towards the end. What've you got?




Comments are Closed
Comments
Displaying 41–60 of 73
212344
klyonawesome
Who would win in a fight?
A. Master Chief (Team Microsoft)
B. Samus (Team Nintendo)
C. Kratos (Team Sony)
Yes I have been playing God of War and am pretty sure Kratos could kick both their asses while climbing out of Hell on the back of a Titan with nothing but his fist. Just wondering your thoughts.
CubanNinjaAssasin
WTF WHOOO WOW WOW WOOOOOW WHOOOOOOOOO! 3D its science
L4Dfan550
Adam's soapbox reminded me of a question I had a few weeks ago but never got around to posting it. What games would have benefited from switching from straight path (linear) to open world and open world to straight path?
nel e nel
Game Crush - brilliant marketing strategy or hookers for nerds? Discuss.
specialk1990
Hi, I just wanted to say I really enjoy what you guys do. It makes my wednesdays.
scouirgie
in my personal opinion i feel that nintendo is dieing. slowly maybe unnoticably but i see it. stuff like the move and natal are going to smash the motion plus in the ground. what i wanna know is do you think that nintendo is throwing all these short spirts of creativity to stay aflote until the next consol gen.
greenboom
@Zx2654
Not to be a jerk, but it's Ayn Rand. I had to point it out because based on your question that is hilarious that you misspelled it. Not laughing at you, just at the situation.
My question:
I would be interested in hearing what the Feedback crew thought about setting/plot/context for games and the liberties and innovations that developers take when making their games. Dante's Inferno, Bayonetta, Bioshock versus Bioshock 2, and God of War 3 could all be viable points of departure for such a discussion. All the games mentioned above share what you might call a classical or at least literary background which does not have such a militant purist fan-base when compared to games in the LoTR universe, Batman universe, or Star Wars universe. Outside of games, a gamer has likely encountered the popular superhero, sci-fi, and fantasy worlds, whereas many gamers will not have read literature like the Divine Comedy. The fan-base of popular franchises seems to have a stronger and clearer affinity to games. For this reason, if they screw up the source material, it will be more obvious to their fans, and so they might make less risky choices in the development of their narrative.
With all this said, in terms of the creativity and originality of the story and the overall health of the industry, how important is it for developers to use settings which might fall outside the popular?
nerdygonzo
Since the Wii, and now with renewed spirit after seeing Move and Natal, many gamers have been crying out against the new casual market being brought into gaming. Besides some obvious reasons (we were here first and we don't want to share!) what is the problem some core gamers have with broadening the audience of video games? Do they really believe that hardcore games will cease to exist and only casual games will be made?
Both Heavy Rain and Littlest Pet Shop Friends were being developed at the same time as each other. Why do people think that there isn't room for both markets to be satisfied.
MasterNoble6
Could this be the breakthrough that third party developers need to finally cast a bigger shadow and sell their games because of the standard bar for creativity has been raised? Wishfull thinking? or just tired of shovelware?
Zig-Zag!
Whether 3D is the next step for any medium is neither here or now...my question is this:
Does Nintendo have an issue with their timing? The DSi is only but months old. The DSiXL isn't even OUT yet, not to mention that Nintendo is setting records left and right with their current DS sales. Am I simply just not the proper demographic to understand Nintendo's angle, or are they just content to cannibalize sales?
Furthermore, whatever happened to having surprise and well timed announcements at E3? Twilight Princess anyone?
Warden626
After reading through a number of reviews and forums it seems to me that not many people are satisfied with the conclusion of the God of War trilogy. I find this point to be rather distressing because it suggests that some gamers, the ones who clamor for new and unique experiences, end up being the same ones that rant and rave when a character they have come to know takes an unexpected dramatic turn.
I love the fact that Santa Monica Studios was willing to show that Kratos was more than a rage fueled brute. It makes me wonder if more studios are willing to take flagship characters and use them in unexpected and revealing ways. Do you believe this is the same kind of thought that is going into projects like Metroid: Other M? With the rise of story driven and emotionally engaging titles from the likes of Bioware and Quantic Dream do you believe there is the chance of seeing classic game characters for more than what so many expect them to be?
P.S.
Anyone else get a laugh after spotting Adam Sessler in the God of War 3 "Making of" Documentaries? He just seemed so happy watching the demo...
DennisScimeca
Considering that game developers aren't currently working in 3D, does Nintendo anticipate that development for this new system is going to be problematic? It isn't as though we're talking about adjustments to an existing engine or something along those lines. I imagine entirely new code is going to be required.
Does Nintendo therefore think that developers are going to be able to pump out enough high-quality titles to draw attention to the system?
christof_
There seems to be a new trend popping up in the games industry. RPG developers are trying to make their games (usually sequels) more accessible to new players while still keeping their original fans happy. Mass Effect 2 and Final Fantasy XIII both demonstrated this with their streamlined sequels. However, there will always be that crowd of hardcore gamers who don t want change and want to stick with old styles of gameplay (ex. Inventory management). Bioware is dealing with this by giving that crowd a completely different game (Dragon Age). Nintendo went the separate route by introducing the WII and almost alienating their original fans. Games undoubtedly will move forward and improve in the future. Do you think that the gamers (like the Diablo art style people) who freak out when their favorite game is changing will have to change with the times? Or will games just branch out into new territory and not leave behind the older style of games?
ChrisHero22
If you consider how many games lately have been trying to make significant changes to their game play styles, such as FF 13, C n C etc. I was wondering if you guys think that games which stay specific to one genre, or one style...have less of a chance of being well received critically and commercially?
Games that come to mind specifically for me when considering this, is both Starcraft 2 and Diablo 3. Although I'm excited for them, all that we have seen from them so far is just "more of the same" with some added content. To me, it feels like games in our current generations can't nearly get away with that as much, as people are looking for more innovation. Your thoughts would be appreciated.
Otakumc
I've noticed that a lot of attention lately is going into console hardware sales, especially since the last series of price drops. Yet there are quite often shortages of Wii's and PS3's. Wouldn't the shortage skew the true potential interest in a platform and take away some cred for the hardware sales figures?
DennisScimeca
I would like to know how Nintendo anticipates moving to this 3D format is going to effect developers. 3D gaming is something entirely new to most of us, so I have to imagine that there's going to be a lot of "working from scratch" going on. Does Nintendo anticipate that developers will be able to produce enough quality games fast enough to spur sales of a new handheld?
Severnik
Nintendo has Mario Galaxy due out in may with Metroid quickly following. I've heard rumors that even Zelda is coming out in time for the holidays. Have you guys heard anything about this and if it ends up being untrue, what does Nintendo have up their sleeves for the holidays?
KnuxSonic
I think the biggest question here is what is going down at Sony HQ and do you think this will be the nail in the coffin for the PSP line?
Atavax
Despite MW2 and BC2 both being comparably great multiplayer games, it seems like MW2 has gotten a bit more hyped then BC2, including a star difference in their game ratings on G4. Do you think this is simply because MW2 came out a couple months earlier? Do you think the controversial level contributed to the hype? Do you think Activision simply did a better job marketing their game. Or do you have any other theories as to why two comparably great multiplayer games differed so much in hype.
kgsfrog1664
What do you feel is happening with the current trend of quality versus quantity? I was encouraged at first when it appeared that publishers and developers were pulling in their resources and concentrating on making fewer but more polished gaming experiences. Now it seems like the publishers are moving even more aggressively towards an annual release cycle aimed at "blockbuster" sequels or remakes (i.e. Activision's recent comments).
With the very obvious online issues which have frankly ruined my own Modern Warfare II experience and the number of broken quests I've encountered in the recently released Dragon Age: Awakenings expansion that brought me to a halt, if feels as if the days of "release now, patch later" philosophy have returned and in my gut it feels like it's due to the big boys mandating accelerated release dates.
Displaying 41–60 of 73
212344