For Command and Conquer 4: Tiberium Twilight, Electronic Arts made a concerted effort to create one of the most compelling and rewarding single-player campaigns seen in the franchise to date. Sadly, this effort appears to have been hamstrung a bit by a feature that is becoming increasingly popular among publishers, but understandably unpopular among gamers.
As GamesIndustry.biz reports, EA explained on its official game forum that while C&C4 doesn’t include DRM restrictions, the game does require a constant internet connection in order to be played. And similar to the internet requirement applied by Ubisoft to their latest titles, if gamers are playing single-player or multiplayer, and the internet connection drops out, the player is kicked out of the game.
EA has defended this feature by pointing to the need to constantly update user stats. Given how multiplayer focused C&C games are, this definitely makes sense, but I don’t see why this updating couldn’t just be done the next time the player signs on to play multiplayer. Or even before the start menu pops up, kind of like how Steam updates before the application launches. If EA is so concerned about collecting statistics, you’d think they would want to create a system that was as painless and nonintrusive as possible. Then again, what do I know?
Has anyone been kicked from a C&C4 session because of a dropped internet connection?