At GDC 2010, Adam Sessler caught up with Dennis Shirk, Producer of Civilization V, and got the inside word on everything cool about this world-conquering, turn-based strategy game.
Adam asked him about one of the most striking improvements: "We switched from square tiles to hexes," Shirk said.
"This allowed the art team to go all out, creating an organic, beautiful, believable world. That's the main thing we wanted to bring across the entire game -- to make it look like something you might look down on from an airplane; it's just beautiful."
You be the judge of the game's beauty by clicking the video below: